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21 #include "../../SDL_internal.h"
23 #if !SDL_RENDER_DISABLED
33 unsigned inva = 0xff -
a;
56 unsigned inva = 0xff -
a;
79 unsigned inva = 0xff -
a;
102 unsigned inva = 0xff -
a;
126 unsigned inva = 0xff -
a;
171 unsigned inva = 0xff -
a;
204 if (
dst->format->BitsPerPixel < 8) {
205 return SDL_SetError(
"SDL_BlendPoint(): Unsupported surface format");
210 x >= (
dst->clip_rect.x +
dst->clip_rect.w) ||
211 y >= (
dst->clip_rect.y +
dst->clip_rect.h)) {
221 switch (
dst->format->BitsPerPixel) {
223 switch (
dst->format->Rmask) {
229 switch (
dst->format->Rmask) {
235 switch (
dst->format->Rmask) {
237 if (!
dst->format->Amask) {
249 if (!
dst->format->Amask) {
273 if (
dst->format->BitsPerPixel < 8) {
274 return SDL_SetError(
"SDL_BlendPoints(): Unsupported surface format");
284 switch (
dst->format->BitsPerPixel) {
286 switch (
dst->format->Rmask) {
293 switch (
dst->format->Rmask) {
300 switch (
dst->format->Rmask) {
302 if (!
dst->format->Amask) {
315 if (!
dst->format->Amask) {
322 minx =
dst->clip_rect.x;
323 maxx =
dst->clip_rect.x +
dst->clip_rect.w - 1;
324 miny =
dst->clip_rect.y;
325 maxy =
dst->clip_rect.y +
dst->clip_rect.h - 1;
GLfixed GLfixed GLint GLint GLfixed points
static SDL_BlendMode blendMode
#define DRAW_SETPIXELXY_ARGB8888(x, y)
A collection of pixels used in software blitting.
GLboolean GLboolean GLboolean b
#define DRAW_SETPIXELXY4_BLEND_RGBA(x, y)
GLuint GLuint GLsizei count
#define DRAW_SETPIXELXY4_RGB(x, y)
#define DRAW_SETPIXELXY2_ADD_RGB(x, y)
GLdouble GLdouble GLdouble r
static int SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
#define DRAW_SETPIXELXY2_RGB(x, y)
GLboolean GLboolean GLboolean GLboolean a
#define DRAW_SETPIXELXY_RGB888(x, y)
int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int SDL_BlendPoint_RGB565(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
#define DRAW_SETPIXELXY_ADD_RGB555(x, y)
#define DRAW_SETPIXELXY_ADD_RGB565(x, y)
#define DRAW_SETPIXELXY2_MOD_RGB(x, y)
GLint GLint GLint GLint GLint x
#define DRAW_SETPIXELXY4_MOD_RGBA(x, y)
#define DRAW_SETPIXELXY_MOD_RGB888(x, y)
#define DRAW_SETPIXELXY4_ADD_RGB(x, y)
#define DRAW_SETPIXELXY_MOD_ARGB8888(x, y)
int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
#define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y)
static int SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
#define DRAW_SETPIXELXY_ADD_ARGB8888(x, y)
#define DRAW_SETPIXELXY_BLEND_RGB565(x, y)
#define DRAW_SETPIXELXY_RGB555(x, y)
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
#define DRAW_SETPIXELXY4_RGBA(x, y)
#define DRAW_SETPIXELXY2_BLEND_RGB(x, y)
#define DRAW_SETPIXELXY_MOD_RGB565(x, y)
GLint GLint GLint GLint GLint GLint y
#define DRAW_SETPIXELXY4_MOD_RGB(x, y)
#define DRAW_SETPIXELXY_MOD_RGB555(x, y)
The structure that defines a point (integer)
#define DRAW_SETPIXELXY_BLEND_RGB888(x, y)
#define DRAW_SETPIXELXY4_BLEND_RGB(x, y)
#define DRAW_SETPIXELXY_BLEND_RGB555(x, y)
#define DRAW_SETPIXELXY_RGB565(x, y)
static int SDL_BlendPoint_RGB555(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int SDL_BlendPoint_RGB888(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
#define DRAW_SETPIXELXY_ADD_RGB888(x, y)
#define SDL_Unsupported()
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
#define DRAW_SETPIXELXY4_ADD_RGBA(x, y)
static int SDL_BlendPoint_ARGB8888(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)