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22 #ifndef SDL_vivantevideo_h_
23 #define SDL_vivantevideo_h_
25 #include "../../SDL_internal.h"
26 #include "../SDL_sysvideo.h"
30 #if SDL_VIDEO_DRIVER_VIVANTE_VDK
38 #if SDL_VIDEO_DRIVER_VIVANTE_VDK
39 vdkPrivate vdk_private;
SDL_bool VIVANTE_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
void VIVANTE_DestroyWindow(_THIS, SDL_Window *window)
void VIVANTE_VideoQuit(_THIS)
void VIVANTE_SetWindowSize(_THIS, SDL_Window *window)
The type used to identify a window.
The structure that defines a display mode.
int int unsigned long int int * BitsPerPixel
void VIVANTE_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
void(EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display
void VIVANTE_SetWindowTitle(_THIS, SDL_Window *window)
EGLSurface EGLNativeWindowType * window
EGLNativeWindowType(EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display
int VIVANTE_VideoInit(_THIS)
void VIVANTE_ShowWindow(_THIS, SDL_Window *window)
void VIVANTE_HideWindow(_THIS, SDL_Window *window)
int int unsigned long int * Stride
void VIVANTE_SetWindowPosition(_THIS, SDL_Window *window)
EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplay)(void *context)
void VIVANTE_PumpEvents(_THIS)
int VIVANTE_CreateWindow(_THIS, SDL_Window *window)
int int unsigned long * Physical
int VIVANTE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
int int int int int unsigned int * Offset
EGLNativeDisplayType native_display
EGLNativeWindowType native_window