SDL  2.0
SDL_uikitmodes.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_uikitmodes_h_
24 #define SDL_uikitmodes_h_
25 
26 #include "SDL_uikitvideo.h"
27 
28 @interface SDL_DisplayData : NSObject
29 
30 @property (nonatomic, strong) UIScreen *uiscreen;
31 
32 @end
33 
34 @interface SDL_DisplayModeData : NSObject
35 
36 @property (nonatomic, strong) UIScreenMode *uiscreenmode;
37 
38 @end
39 
41 
42 extern int UIKit_InitModes(_THIS);
45 extern void UIKit_QuitModes(_THIS);
47 
48 #if !TARGET_OS_TV
50 #endif
51 
52 #endif /* SDL_uikitmodes_h_ */
53 
54 /* vi: set ts=4 sw=4 expandtab: */
SDL_uikitvideo.h
UIKit_GetDisplayUsableBounds
int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
UIKit_InitModes
int UIKit_InitModes(_THIS)
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
SDL_OnApplicationDidChangeStatusBarOrientation
void SDL_OnApplicationDidChangeStatusBarOrientation(void)
rect
SDL_Rect rect
Definition: testrelative.c:27
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
UIKit_IsDisplayLandscape
SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen)
SDL_DisplayData
Definition: SDL_cocoamodes.h:26
SDL_DisplayData::uiscreen
UIScreen * uiscreen
Definition: SDL_uikitmodes.h:30
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161
UIKit_SetDisplayMode
int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
SDL_Rect
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:77
UIKit_QuitModes
void UIKit_QuitModes(_THIS)
SDL_DisplayModeData
Definition: SDL_cocoamodes.h:31
UIKit_GetDisplayModes
void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_DisplayData::display
CGDirectDisplayID display
Definition: SDL_cocoamodes.h:28