SDL
2.0
|
#include <vulkan_core.h>
Data Fields | |
VkStructureType | sType |
void * | pNext |
VkBool32 | multiview |
VkBool32 | multiviewGeometryShader |
VkBool32 | multiviewTessellationShader |
Definition at line 4256 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceMultiviewFeatures::multiview |
Definition at line 4259 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewGeometryShader |
Definition at line 4260 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewTessellationShader |
Definition at line 4261 of file vulkan_core.h.
void* VkPhysicalDeviceMultiviewFeatures::pNext |
Definition at line 4258 of file vulkan_core.h.
VkStructureType VkPhysicalDeviceMultiviewFeatures::sType |
Definition at line 4257 of file vulkan_core.h.