32 #ifndef OPENSHOT_AUDIO_PLAYBACK_THREAD_H
33 #define OPENSHOT_AUDIO_PLAYBACK_THREAD_H
35 #include "../ReaderBase.h"
36 #include "../RendererBase.h"
37 #include "../AudioReaderSource.h"
38 #include "../AudioDeviceInfo.h"
39 #include "../Settings.h"
49 juce::TimeSliceThread::run();
89 AudioSourcePlayer player;
90 AudioTransportSource transport;
91 MixerAudioSource mixer;
95 juce::WaitableEvent play;
96 juce::WaitableEvent played;
110 std::shared_ptr<openshot::Frame> getFrame();
113 int64_t getCurrentFramePosition();
119 void Seek(int64_t new_position);
128 void setSpeed(
int new_speed) {
if (source) source->
setSpeed(new_speed); }
131 int getSpeed()
const {
if (source)
return source->
getSpeed();
else return 1; }
134 std::string getError()
140 std::vector<openshot::AudioDeviceInfo> getAudioDeviceNames()
Singleton wrapper for AudioDeviceManager (to prevent multiple instances).
AudioDeviceManager audioDeviceManager
Public device manager property.
void CloseAudioDevice()
Close audio device.
std::vector< openshot::AudioDeviceInfo > audio_device_names
List of valid audio device names.
static AudioDeviceManagerSingleton * Instance()
Override with no channels and no preferred audio device.
std::string initialise_error
Error found during JUCE initialise method.
The audio playback thread.
This class is used to expose any ReaderBase derived class as an AudioSource in JUCE.
int getSpeed() const
Get Speed (The speed and direction to playback a reader (1=normal, 2=fast, 3=faster,...
void setSpeed(int new_speed)
Set Speed (The speed and direction to playback a reader (1=normal, 2=fast, 3=faster,...
The private part of QtPlayer class, which contains an audio thread and video thread,...
This class is used to playback a video from a reader.
This abstract class is the base class, used by all readers in libopenshot.
Exception when too many seek attempts happen.
This namespace is the default namespace for all code in the openshot library.
SafeTimeSliceThread(const String &s)