333 #endif // SFML_SPRITE_H
CSFML_GRAPHICS_API float sfSprite_getRotation(const sfSprite *sprite)
Get the orientation of a sprite.
#define CSFML_GRAPHICS_API
CSFML_GRAPHICS_API void sfSprite_rotate(sfSprite *sprite, float angle)
Rotate a sprite.
CSFML_GRAPHICS_API sfSprite * sfSprite_copy(const sfSprite *sprite)
Copy an existing sprite.
CSFML_GRAPHICS_API sfSprite * sfSprite_create(void)
Create a new sprite.
CSFML_GRAPHICS_API void sfSprite_move(sfSprite *sprite, sfVector2f offset)
Move a sprite by a given offset.
CSFML_GRAPHICS_API sfFloatRect sfSprite_getLocalBounds(const sfSprite *sprite)
Get the local bounding rectangle of a sprite.
CSFML_GRAPHICS_API void sfSprite_scale(sfSprite *sprite, sfVector2f factors)
Scale a sprite.
CSFML_GRAPHICS_API void sfSprite_setScale(sfSprite *sprite, sfVector2f scale)
Set the scale factors of a sprite.
CSFML_GRAPHICS_API sfFloatRect sfSprite_getGlobalBounds(const sfSprite *sprite)
Get the global bounding rectangle of a sprite.
CSFML_GRAPHICS_API sfVector2f sfSprite_getOrigin(const sfSprite *sprite)
Get the local origin of a sprite.
CSFML_GRAPHICS_API const sfTexture * sfSprite_getTexture(const sfSprite *sprite)
Get the source texture of a sprite.
CSFML_GRAPHICS_API void sfSprite_setTextureRect(sfSprite *sprite, sfIntRect rectangle)
Set the sub-rectangle of the texture that a sprite will display.
sfFloatRect and sfIntRect are utility classes for manipulating rectangles.
Utility class for manpulating RGBA colors.
CSFML_GRAPHICS_API sfVector2f sfSprite_getScale(const sfSprite *sprite)
Get the current scale of a sprite.
CSFML_GRAPHICS_API void sfSprite_setRotation(sfSprite *sprite, float angle)
Set the orientation of a sprite.
CSFML_GRAPHICS_API sfIntRect sfSprite_getTextureRect(const sfSprite *sprite)
Get the sub-rectangle of the texture displayed by a sprite.
CSFML_GRAPHICS_API void sfSprite_setTexture(sfSprite *sprite, const sfTexture *texture, sfBool resetRect)
Change the source texture of a sprite.
CSFML_GRAPHICS_API void sfSprite_setPosition(sfSprite *sprite, sfVector2f position)
Set the position of a sprite.
2-component vector of floats
CSFML_GRAPHICS_API void sfSprite_destroy(sfSprite *sprite)
Destroy an existing sprite.
CSFML_GRAPHICS_API sfTransform sfSprite_getInverseTransform(const sfSprite *sprite)
Get the inverse of the combined transform of a sprite.
CSFML_GRAPHICS_API void sfSprite_setOrigin(sfSprite *sprite, sfVector2f origin)
Set the local origin of a sprite.
struct sfTexture sfTexture
CSFML_GRAPHICS_API sfVector2f sfSprite_getPosition(const sfSprite *sprite)
Get the position of a sprite.
CSFML_GRAPHICS_API void sfSprite_setColor(sfSprite *sprite, sfColor color)
Set the global color of a sprite.
CSFML_GRAPHICS_API sfColor sfSprite_getColor(const sfSprite *sprite)
Get the global color of a sprite.
CSFML_GRAPHICS_API sfTransform sfSprite_getTransform(const sfSprite *sprite)
Get the combined transform of a sprite.