53 void *
data,
int *got_frame,
57 int buf_size = avpkt->
size;
73 stride = (avctx->
width * 3 + 3) & ~3;
74 for (i = avctx->
height - 1; i >= 0; i--) {
This structure describes decoded (raw) audio or video data.
int buffer_hints
codec suggestion on buffer type if != 0
void(* release_buffer)(struct AVCodecContext *c, AVFrame *pic)
Called to release buffers which were allocated with get_buffer.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
four components are given, that's all.
int(* reget_buffer)(struct AVCodecContext *c, AVFrame *pic)
Called at the beginning of a frame to get cr buffer for it.
static int decode(MimicContext *ctx, int quality, int num_coeffs, int is_iframe)
static int init(AVCodecParserContext *s)
static av_cold int aasc_decode_end(AVCodecContext *avctx)
struct AascContext AascContext
int reference
is this picture used as reference The values for this are the same as the MpegEncContext.picture_structure variable, that is 1->top field, 2->bottom field, 3->frame/both fields.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
void av_log(void *avcl, int level, const char *fmt,...)
const char * name
Name of the codec implementation.
int width
picture width / height.
static av_cold int aasc_decode_init(AVCodecContext *avctx)
packed RGB 8:8:8, 24bpp, BGRBGR...
static int aasc_decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
int linesize[AV_NUM_DATA_POINTERS]
Size, in bytes, of the data for each picture/channel plane.
main external API structure.
static void close(AVCodecParserContext *s)
#define FF_BUFFER_HINTS_REUSABLE
#define FF_BUFFER_HINTS_PRESERVE
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
int ff_msrle_decode(AVCodecContext *avctx, AVPicture *pic, int depth, GetByteContext *gb)
Decode stream in MS RLE format into frame.
#define FF_BUFFER_HINTS_VALID
This structure stores compressed data.