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libavutil
buffer_internal.h
Go to the documentation of this file.
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/*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_BUFFER_INTERNAL_H
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#define AVUTIL_BUFFER_INTERNAL_H
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#include <stdint.h>
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#include "
buffer.h
"
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#define BUFFER_FLAG_READONLY (1 << 0)
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#define BUFFER_FLAG_REALLOCATABLE (1 << 1)
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struct
AVBuffer
{
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uint8_t
*
data
;
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int
size
;
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volatile
int
refcount
;
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void
(*
free
)(
void
*
opaque
,
uint8_t
*
data
);
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void
*
opaque
;
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int
flags
;
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};
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typedef
struct
BufferPoolEntry
{
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uint8_t
*
data
;
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/*
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* Backups of the original opaque/free of the AVBuffer corresponding to
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* data. They will be used to free the buffer when the pool is freed.
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*/
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void
*
opaque
;
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void
(*
free
)(
void
*
opaque
,
uint8_t
*
data
);
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AVBufferPool
*
pool
;
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struct
BufferPoolEntry
*
volatile
next
;
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}
BufferPoolEntry
;
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struct
AVBufferPool
{
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BufferPoolEntry
*
volatile
pool
;
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/*
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* This is used to track when the pool is to be freed.
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* The pointer to the pool itself held by the caller is considered to
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* be one reference. Each buffer requested by the caller increases refcount
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* by one, returning the buffer to the pool decreases it by one.
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* refcount reaches zero when the buffer has been uninited AND all the
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* buffers have been released, then it's safe to free the pool and all
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* the buffers in it.
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*/
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volatile
int
refcount
;
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int
size
;
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AVBufferRef
* (*alloc)(
int
size
);
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};
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#endif
/* AVUTIL_BUFFER_INTERNAL_H */
AVBuffer::free
void(* free)(void *opaque, uint8_t *data)
a callback for freeing the data
Definition:
buffer_internal.h:47
BufferPoolEntry::next
struct BufferPoolEntry *volatile next
Definition:
buffer_internal.h:71
BufferPoolEntry::opaque
void * opaque
Definition:
buffer_internal.h:67
AVBufferPool::pool
BufferPoolEntry *volatile pool
Definition:
buffer_internal.h:75
AVBuffer::refcount
volatile int refcount
number of existing AVBufferRef instances referring to this buffer
Definition:
buffer_internal.h:42
AVBuffer::data
uint8_t * data
data described by this buffer
Definition:
buffer_internal.h:36
uint8_t
uint8_t
Definition:
audio_convert.c:194
AVBufferPool
The buffer pool.
Definition:
buffer_internal.h:74
BufferPoolEntry::free
void(* free)(void *opaque, uint8_t *data)
Definition:
buffer_internal.h:68
AVBuffer::flags
int flags
A combination of BUFFER_FLAG_*.
Definition:
buffer_internal.h:57
void
static void(WINAPI *cond_broadcast)(pthread_cond_t *cond)
AVBuffer
A reference counted buffer type.
Definition:
buffer_internal.h:35
AVBufferPool::size
int size
Definition:
buffer_internal.h:88
buffer.h
refcounted data buffer API
BufferPoolEntry
Definition:
buffer_internal.h:60
AVBufferPool::refcount
volatile int refcount
Definition:
buffer_internal.h:86
AVBuffer::opaque
void * opaque
an opaque pointer, to be used by the freeing callback
Definition:
buffer_internal.h:52
BufferPoolEntry::data
uint8_t * data
Definition:
buffer_internal.h:61
AVBufferRef
A reference to a data buffer.
Definition:
buffer.h:81
BufferPoolEntry::pool
AVBufferPool * pool
Definition:
buffer_internal.h:70
AVBuffer::size
int size
size of data in bytes
Definition:
buffer_internal.h:37
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