Class ARBFragmentShader


  • public final class ARBFragmentShader
    extends Object
    • Field Detail

      • GL_FRAGMENT_SHADER_ARB

        public static final int GL_FRAGMENT_SHADER_ARB
        Accepted by the <shaderType> argument of CreateShaderObjectARB and returned by the <params> parameter of GetObjectParameter{fi}vARB:
        See Also:
        Constant Field Values
      • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

        public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
        Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
        See Also:
        Constant Field Values
      • GL_MAX_TEXTURE_COORDS_ARB

        public static final int GL_MAX_TEXTURE_COORDS_ARB
        Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
        See Also:
        Constant Field Values
      • GL_MAX_TEXTURE_IMAGE_UNITS_ARB

        public static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
        Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
        See Also:
        Constant Field Values
      • GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

        public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
        Accepted by the <target> parameter of Hint and the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
        See Also:
        Constant Field Values