#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Definition: HitQueueBase.h:14
Definition: HitQueue.h:14
HitQueue(int32_t size, bool prePopulate)
Creates a new instance with size elements.
virtual bool lessThan(const ScoreDocPtr &first, const ScoreDocPtr &second)
virtual ScoreDocPtr getSentinelObject()
Returns null if prePopulate is false.
bool prePopulate
Definition: HitQueue.h:23
Definition: AbstractAllTermDocs.h:12
boost::shared_ptr< ScoreDoc > ScoreDocPtr
Definition: LuceneTypes.h:428