19#include "DebuggingController.h"
21#include <QGuiApplication>
23#include <private/qquickwindow_p.h>
24#include <private/qabstractanimationjob_p.h>
25#include <private/qquickitem_p.h>
26#include <private/qsgrenderer_p.h>
29class ApplySceneGraphVisualizationJob :
public QRunnable
32 ApplySceneGraphVisualizationJob(QQuickWindow *window, QByteArray renderMode)
33 : m_window(window), m_renderMode(renderMode){}
36 qDebug() <<
"Setting custom render mode to:" << m_renderMode;
38 QQuickWindowPrivate *winPriv = QQuickWindowPrivate::get(m_window);
40 winPriv->customRenderMode = m_renderMode;
41 delete winPriv->renderer;
42 winPriv->renderer =
nullptr;
44 QTimer::singleShot(10, m_window, &QQuickWindow::update);
47 QQuickWindow *m_window;
48 QByteArray m_renderMode;
51DebuggingController::DebuggingController(QObject *parent):
52 LomiriDBusObject(QStringLiteral(
"/com/lomiri/Shell/Debugging"), QStringLiteral(
"com.lomiri.Shell"), true, parent)
56void DebuggingController::SetSceneGraphVisualizer(
const QString &visualizer)
58 QByteArray pendingRenderMode;
59 QStringList supportedRenderModes = {
"clip",
"overdraw",
"changes",
"batches"};
60 if (supportedRenderModes.contains(visualizer)) {
61 pendingRenderMode = visualizer.toLatin1();
64 Q_FOREACH (QWindow *window, QGuiApplication::allWindows()) {
65 QQuickWindow* qquickWindow = qobject_cast<QQuickWindow*>(window);
68#if QT_VERSION >= QT_VERSION_CHECK(5, 5, 0)
73 qquickWindow->scheduleRenderJob(
new ApplySceneGraphVisualizationJob(qquickWindow, pendingRenderMode),
74 QQuickWindow::AfterSwapStage);
76 QQuickWindowPrivate *winPriv = QQuickWindowPrivate::get(qquickWindow);
77 winPriv->customRenderMode = visualizer.toLatin1();
79 qquickWindow->update();
84void DebuggingController::SetSlowAnimations(
bool slowAnimations)
86 QUnifiedTimer::instance()->setSlowModeEnabled(slowAnimations);
89void DebuggingController::SetLoggingFilterRules(
const QString &filterRules)
91 QLoggingCategory::setFilterRules(filterRules);