◆ balance
◆ compare
int(* _SplayTreeInfo::compare) (const void *, const void *) |
◆ debug
Referenced by CloneSplayTree(), DeleteNodeByValueFromSplayTree(), DeleteNodeFromSplayTree(), GetNextKeyInSplayTree(), GetNextValueInSplayTree(), GetNumberOfNodesInSplayTree(), GetRootValueFromSplayTree(), GetValueFromSplayTree(), NewSplayTree(), RemoveNodeByValueFromSplayTree(), RemoveNodeFromSplayTree(), ResetSplayTree(), and ResetSplayTreeIterator().
◆ key
void* _SplayTreeInfo::key |
◆ next
void * _SplayTreeInfo::next |
◆ nodes
size_t _SplayTreeInfo::nodes |
◆ relinquish_key
void*(* _SplayTreeInfo::relinquish_key) (void *) |
◆ relinquish_value
void*(*) *(* _SplayTreeInfo::relinquish_value) (void *) |
◆ root
Referenced by AddValueToSplayTree(), BalanceSplayTree(), CloneSplayTree(), DeleteNodeByValueFromSplayTree(), DeleteNodeFromSplayTree(), DestroySplayTree(), GetFirstSplayTreeNode(), GetNextKeyInSplayTree(), GetNextValueInSplayTree(), GetRootValueFromSplayTree(), GetValueFromSplayTree(), IterateOverSplayTree(), NewSplayTree(), RemoveNodeByValueFromSplayTree(), RemoveNodeFromSplayTree(), ResetSplayTree(), and SplaySplayTree().
◆ semaphore
Referenced by AddValueToSplayTree(), CloneSplayTree(), DeleteNodeByValueFromSplayTree(), DeleteNodeFromSplayTree(), DestroySplayTree(), GetNextKeyInSplayTree(), GetNextValueInSplayTree(), GetRootValueFromSplayTree(), GetValueFromSplayTree(), NewSplayTree(), RemoveNodeByValueFromSplayTree(), RemoveNodeFromSplayTree(), ResetSplayTree(), and ResetSplayTreeIterator().
◆ signature
size_t _SplayTreeInfo::signature |
Referenced by CloneSplayTree(), DeleteNodeByValueFromSplayTree(), DeleteNodeFromSplayTree(), DestroySplayTree(), GetNextKeyInSplayTree(), GetNextValueInSplayTree(), GetNumberOfNodesInSplayTree(), GetRootValueFromSplayTree(), GetValueFromSplayTree(), NewSplayTree(), RemoveNodeByValueFromSplayTree(), RemoveNodeFromSplayTree(), ResetSplayTree(), and ResetSplayTreeIterator().
The documentation for this struct was generated from the following file: