2 #include "block/component.hpp" 3 #include "nlohmann/json_fwd.hpp" 4 #include "pool/package.hpp" 5 #include "pool/pool.hpp" 6 #include "util/placement.hpp" 7 #include "util/uuid.hpp" 8 #include "util/uuid_provider.hpp" 9 #include "util/uuid_ptr.hpp" 24 const Package *alternate_package =
nullptr;
33 bool omit_silkscreen =
false;
35 std::vector<uuid_ptr<Text>> texts;
37 std::string replace_text(
const std::string &t,
bool *replaced =
nullptr)
const;
39 UUID get_uuid()
const override;
40 json serialize()
const;
a class to store JSON values
Definition: json.hpp:161
A Component is an instanced Entity in a Block.
Definition: component.hpp:39
Definition: placement.hpp:8
Interface for objects that have a UUID.
Definition: uuid_provider.hpp:9
Definition: package.hpp:28
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
Definition: uuid_ptr.hpp:9
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:21
basic_json<> json
default JSON class
Definition: json_fwd.hpp:61
Definition: board_package.hpp:17