4 #include "common/common.hpp" 5 #include "util/uuid.hpp" 6 #include "preview_base.hpp" 7 #include "generic_combo_box.hpp" 15 void load(
const class Entity *entity);
16 void load(
const class Part *part);
20 void load(
const class Entity *entity,
const class Part *part);
22 const class Entity *entity =
nullptr;
23 const class Part *part =
nullptr;
28 void handle_gate_sel();
29 void handle_symbol_sel();
Definition: preview_canvas.hpp:5
Definition: entity_preview.hpp:11
Definition: generic_combo_box.hpp:5
Definition: entity.hpp:13
Definition: preview_base.hpp:9
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:21