2 #include "imp_layer.hpp" 7 ImpPadstack(
const std::string &symbol_filename,
const std::string &pool_path);
10 void construct()
override;
12 ActionCatalogItem::Availability get_editor_type_for_action()
const 14 return ActionCatalogItem::AVAILABLE_IN_PADSTACK;
18 void canvas_update()
override;
Definition: core_padstack.hpp:11
Definition: imp_padstack.hpp:5
Definition: imp_layer.hpp:5