1 #ifndef HALIDE_CODEGEN_OPENGLCOMPUTE_DEV_H
2 #define HALIDE_CODEGEN_OPENGLCOMPUTE_DEV_H
16 struct CodeGen_GPU_Dev;
std::unique_ptr< CodeGen_GPU_Dev > new_CodeGen_OpenGLCompute_Dev(const Target &target)
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
@ Internal
Not visible externally, similar to 'static' linkage in C.
A struct representing a target machine and os to generate code for.