#include <vector>
#include <string>
#include <ignition/math/Vector3.hh>
#include "gazebo/common/Time.hh"
#include "gazebo/msgs/msgs.hh"
#include "gazebo/physics/JointWrench.hh"
#include "gazebo/physics/PhysicsTypes.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
|
class | Contact |
| A contact between two collisions. Each contact can consist of a number of contact points. More...
|
|
◆ MAX_COLLIDE_RETURNS
#define MAX_COLLIDE_RETURNS 250 |
◆ MAX_CONTACT_JOINTS
#define MAX_CONTACT_JOINTS 250 |