Eris  1.3.21
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NAtlas
 NObjects
 NOperation
 CAttack
 CUnseen
 NEris
 NUI
 CBindingsDialog generator/handler
 CElementInstantiated dialog element
 CFactory
 CBaseGen
 CGen
 CFrameElement
 CFrameFactory
 CBaseGen
 CGen
 CSlotElement
 CSlotFactory
 CAccountEncapsulates all the state of an Atlas Account, and methods that operation on that state
 CAccountRouter
 CAlarm
 CAvatarThe player's avatar representation
 CBaseConnectionUnderlying Atlas connection, providing a send interface, and receive (dispatch) system
 CBaseDeleteLater
 CBaseExceptionThis is the Eris base for all exceptions; note it inherits from std::except, which isn't ideal
 CCalendar
 CCharacterTypeAn available character type which a client can create a character from on the server
 CConnectionUnderlying Atlas connection, providing a send interface, and receive (dispatch) system
 CDateTimeEncapsulate a decoded world time instance
 Cdebug
 CDerivedDeleteLater
 CEntityEntity is a concrete (instantiable) class representing one game entity
 CDynamicState
 CEntityRef
 CEntityRouter
 Cerror
 CEventsByDueOrdering
 CFactoryFactory is used to allow custom entity creation by client libraries
 CIGRouter
 CInvalidAtlasException used to indicated malformed or unexpected Atlas from the server
 CInvalidOperation
 CLobbyLobby is the Out-of-Game session object, valid from connection to the server until disconnection
 ClogStreamBase
 CMemberResponse
 CMetaMeta encapsulates the meta-game system, including the meta-server protocol and queries
 CMetaQueryMetaQuery is a temporary connection used to retrieve information about a game server
 CNetworkFailure
 CNullResponse
 COOGRouter
 CPersonAn Out-of-Game Person (found in a Room / Lobby) As more person data becomes available, this class will be extended, for example to return nicknames, location, the choosen 'face' graphic
 CPoll
 CPollData
 CPollDataDefault
 CPollDefault
 CRedispatch
 CResponseBase
 CResponseTracker
 CRoomThe out-of-game (OOG) heirarchy is composed of Rooms, containing Persons and other Rooms
 CRouterAbstract interface for objects that can route Atlas data
 CServerInfoInformation about a specific game server, retrieved via the Meta-server and anonymous GETs
 CSightPersonRedispatchHelper to buffer operations when waiting on sight of a person
 CSpawnPointRepresents a possible spawn point as described by the server. When a new character is created on the server the user can select which "spawn point" the new character should spawn in. Each spawn point in turn will present a list of possible character types to select
 CTask
 CTerrainModObserverWrapper class that envelopes a Mercator::TerrainMod. This class is mainly responsible for parsing atlas data and create or update an instance of Mercator::TerrainMod with the correct data. The actual application of the Mercator::TerrainMod to the terrain and the subsequent update of the rendering display (i.e. the Ogre terrain) is handled mainly by TerrainGenerator, which reacts to the events emitted by this class whenever a terrain mod changes or is moved. After you've created an instance of this you must call the init() method
 CTerrainModTranslatorBase class for all terrain mod specific classes.This is not meant to be used directly by anything else than the TerrainMod class. The TerrainMod class in itself doesn't hold the actual reference to the terrain mod, and doesn't handle the final parsing of Atlas data. This is instead handled by the different subclasses of this class. Since the different kinds of terrain mods found in Mercator behave differently depending on their type and the kind of shape used, we need to separate the code for handling them into different classes
 CTimedEventAbstract interface for things which occur after a period of time
 CTimedEventService
 CTimeoutTimeout
 CTransferInfoA TransferInfo object represents the encapsulation of various data required to successfully transfer a character from one server to another
 CTypeBoundRedispatch
 CTypeInfoThe representation of an Atlas type (i.e a class or operation definition)
 CTypeServiceA service class querying and caching types
 CViewView encapsulates the set of entities currently visible to an Avatar, as well as those that have recently been seen
 CViewEntityAn entity which is bound to an Eris::View
 Cwarning