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template<class T , int dim> |
static Dune::FieldVector< T, dim > | Projection::crossProduct (const Dune::FieldVector< T, dim > &a, const Dune::FieldVector< T, dim > &b) |
| Compute the cross product of two vectors. More...
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template<int dim, int dimworld, class T > |
static bool | Projection::projection (const Dune::FieldVector< T, dimworld > &corner, const Dune::FieldVector< T, dimworld > &direction, const std::vector< Dune::FieldVector< T, dimworld > > &targetCorners, Dune::FieldVector< T, dim > &image, const T overlap=1e-1) |
| Compute the projection of a point along a given direction into the convex hull of some target points. More...
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template<int dim, int dimworld, class T > |
static bool | Projection::inverseProjection (const std::vector< Dune::FieldVector< T, dimworld > > &corners, const std::vector< Dune::FieldVector< T, dimworld > > &directions, const Dune::FieldVector< T, dimworld > &target, Dune::FieldVector< T, dim > &preImage, const T overlap=1e-1) |
| Compute the inverse projection of a point onto some surface element where the projection is done across directions which are associated to corners of an surface element. More...
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template<int dim, int dimworld, class T = double> |
static void | Projection::addEdgeIntersections (const std::vector< Dune::FieldVector< T, dimworld > > &corners1, const std::vector< Dune::FieldVector< T, dimworld > > &corners2, const std::vector< Dune::FieldVector< T, dimworld > > &directions1, const Dune::GeometryType >1, const Dune::GeometryType >2, std::vector< Dune::array< Dune::FieldVector< T, dim >, 2 > > &polygonCorners, const std::vector< int > &hitCorners, std::bitset<(1<< dim)> &neighborIntersects1, std::bitset<(1<< dim)> &neighborIntersects2, const T overlap=1e-1) |
| Compute the projection along given directions of surface element edges onto target edges. More...
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