dune-geometry  2.4
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CDune::AffineGeometry< ct, mydim, cdim >Implementation of the Geometry interface for affine geometries
 CDune::AxisAlignedCubeGeometry< CoordType, dim, coorddim >A geometry implementation for axis-aligned hypercubes
 CDune::GenericGeometry::BaseTopology< Topology >
 CDune::GenericGeometry::BaseTopology< Prism< Base > >
 CDune::GenericGeometry::BaseTopology< Pyramid< Base > >
 CDune::ReferenceElement< ctype, dim >::Codim< codim >Collection of types depending on the codimension
 CDune::StaticRefinement< topologyId, CoordType, coerceToId, dimension_ >::Codim< codimension >The Codim struct inherited from the Refinement implementation
 CDune::RefinementImp::HCube::RefinementImp< dimension_, CoordType >::Codim< codimension >
 CDune::RefinementImp::HCubeTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension >
 CDune::RefinementImp::PrismTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension >
 CDune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension >
 CDune::RefinementImp::Simplex::RefinementImp< dimension_, CoordType >::Codim< codimension >
 CDune::VirtualRefinement< dimension, CoordType >::Codim< codimension >Codim database of VirtualRefinement
 CDune::GenericGeometry::ReferenceElement< Topology, ctype >::Codim< codim >
 CDune::GenericGeometry::CodimTable< Element, dim >
 CDune::GenericGeometry::CodimTable< Element,-1 >
 CDune::GenericGeometry::CodimTable< GeometryArray, dim >
 CDune::GenericGeometry::Convert< type, dim >
 CDune::GenericGeometry::Convert< GeometryType::cube, 0 >
 CDune::GenericGeometry::Convert< GeometryType::cube, dim >
 CDune::GenericGeometry::Convert< GeometryType::prism, dim >
 CDune::GenericGeometry::Convert< GeometryType::pyramid, dim >
 CDune::GenericGeometry::Convert< GeometryType::simplex, 0 >
 CDune::GenericGeometry::Convert< GeometryType::simplex, dim >
 CDune::MultiLinearGeometryTraits< ct >::CornerStorage< mydim, cdim >Template specifying the storage for the corners
 CDune::GenericGeometry::CubeTopology< dim >
 CDune::GenericGeometry::CubeTopology< 0 >
 CDune::GenericGeometry::DuneCoordTraits< ct >
 CDune::GenericGeometry::DuneGeometryType< Topology, linetype >Statically convert a generic topology type into a GeometryType
 CDune::GenericGeometry::DuneGeometryType< Point, linetype >
 CDune::GenericGeometry::DuneGeometryType< Prism< BaseTopology >, linetype >
 CDune::GenericGeometry::DuneGeometryType< Pyramid< BaseTopology >, linetype >
 CDune::GenericGeometry::DuneGeometryTypeProvider< dim, linetype >Dynamically convert a generic topology type into a GeometryType
 CDune::GenericGeometry::FieldHelper< Field >
 CFieldMatrix
 CDune::GaussLobattoQuadratureInitHelper< ct, fundamental >
 CDune::GaussLobattoQuadratureInitHelper< ct, false >
 CDune::GaussLobattoQuadratureInitHelper< ct, true >
 CDune::GaussQuadratureInitHelper< ct, fundamental >
 CDune::GaussQuadratureInitHelper< ct, false >
 CDune::GaussQuadratureInitHelper< ct, true >
 CDune::GeneralVertexOrder< dim, Index_ >Class providing information on the ordering of vertices
 CDune::GenericGeometry::GenericSubTopologyNumbering< Topology, codim, subcodim >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Topology, codim, subdim, subcodim >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Prism< BaseTopology >, codim, subdim, 0 >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Prism< BaseTopology >, codim, subdim, subcodim >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Prism< BaseTopology >, codim, subdim, subdim >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Pyramid< BaseTopology >, codim, subdim, 0 >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Pyramid< BaseTopology >, codim, subdim, subcodim >
 CDune::GenericGeometry::GenericSubTopologyNumberingHelper< Pyramid< BaseTopology >, codim, subdim, subdim >
 CDune::GeometryTypeUnique label for each type of entities that can occur in DUNE grids
 CDune::GlobalGeometryTypeIndexCompute indices for geometry types, taking the dimension into account
 CDune::MultiLinearGeometryTraits< ct >::hasSingleGeometryType< dim >Will there be only one geometry type for a dimension?
 CDune::GenericGeometry::IfTopology< Operation, dim, Topology >
 CDune::GenericGeometry::IfTopology< Operation, 0, Topology >
 CImp
 Cintegral_constant
 CDune::GenericGeometry::IsCube< Topology >
 CDune::GenericGeometry::IsGeneralizedPrism< Topology >
 CDune::GenericGeometry::IsGeneralizedPrism< Prism< BaseTopology > >
 CDune::GenericGeometry::IsHybrid< Topology >
 CDune::GenericGeometry::IsSimplex< Topology >
 CDune::Jacobi1QuadratureInitHelper< ct, fundamental >
 CDune::Jacobi1QuadratureInitHelper< ct, false >
 CDune::Jacobi1QuadratureInitHelper< ct, true >
 CDune::Jacobi2QuadratureInitHelper< ct, fundamental >
 CDune::Jacobi2QuadratureInitHelper< ct, false >
 CDune::Jacobi2QuadratureInitHelper< ct, true >
 CDune::LocalGeometryTypeIndexCompute per-dimension indices for geometry types
 CDune::GenericGeometry::DuneCoordTraits< ct >::Matrix< rows, cols >
 CDune::GenericGeometry::MatrixHelper< Traits >
 CDune::MultiLinearGeometry< ct, mydim, cdim, Traits >Generic geometry implementation based on corner coordinates
 CDune::MultiLinearGeometryTraits< ct >Default traits class for MultiLinearGeometry
 CNotImplemented
 CDune::GenericGeometry::Point
 CDune::GenericGeometry::Prism< BaseTopology >
 CDune::PrismQuadraturePoints< dim >
 CDune::PrismQuadraturePoints< 3 >
 CDune::PrismQuadraturePointsSingleton< dim >Singleton holding the Prism Quadrature points
 CDune::PrismQuadraturePointsSingleton< 3 >Singleton holding the Prism Quadrature points
 CDune::PrismQuadratureRule< ct, dim >Quadrature rules for prisms
 CDune::GenericGeometry::PrismTopology< dim >
 CDune::GenericGeometry::Pyramid< BaseTopology >
 CDune::GenericGeometry::PyramidTopology< dim >
 CDune::QuadraturePoint< ct, dim >Single evaluation point in a quadrature rule
 CDune::QuadratureRuleFactory< ctype, dim >Factory class for creation of quadrature rules, depending on GeometryType, order and QuadratureType
 CDune::QuadratureRuleFactory< ctype, 0 >
 CDune::QuadratureRuleFactory< ctype, 1 >
 CDune::QuadratureRuleFactory< ctype, 2 >
 CDune::QuadratureRuleFactory< ctype, 3 >
 CDune::QuadratureRules< ctype, dim >A container for all quadrature rules of dimension dim
 CRandomAccessIteratorFacade
 CDune::GenericGeometry::ReferenceDomain< Topology >
 CDune::GenericGeometry::ReferenceDomainBase< Topology >
 CDune::ReferenceElement< ctype, dim >This class provides access to geometric and topological properties of a reference element
 CDune::GenericGeometry::ReferenceElement< Topology, ctype >
 CDune::ReferenceElementContainer< ctype, dim >
 CDune::ReferenceElements< ctype, dim >Class providing access to the singletons of the reference elements
 CDune::RefinementBuilder< dimension, CoordType >
 CDune::RefinementBuilder< 1, CoordType >
 CDune::RefinementBuilder< 3, CoordType >
 CDune::RefinementImp::HCube::RefinementImp< dimension_, CoordType >Refinement implementation for hypercubes
 CDune::RefinementImp::HCubeTriangulation::RefinementImp< dimension_, CoordType >
 CDune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >Implementation of the refinement of a pyramid into simplices
 CDune::RefinementImp::Simplex::RefinementImp< dimension_, CoordType >
 CDune::RefinementImp::PrismTriangulation::RefinementImp< dimension_, CoordType >Implementation of the refinement of a prism into simplices
 CDune::RefinementImp::PyramidTriangulation::RefinementIteratorSpecial< dimension, CoordType, codimension >
 CDune::RefinementImp::HCubeTriangulation::RefinementIteratorSpecial< dimension, CoordType, codimension >
 CDune::RefinementImp::PrismTriangulation::RefinementIteratorSpecial< dimension, CoordType, codimension >
 CDune::RefinementImp::Simplex::RefinementIteratorSpecial< dimension, CoordType, codimension >
 CDune::RefinementImp::HCubeTriangulation::RefinementIteratorSpecial< dimension, CoordType, 0 >
 CDune::RefinementImp::PyramidTriangulation::RefinementIteratorSpecial< dimension, CoordType, 0 >
 CDune::RefinementImp::PrismTriangulation::RefinementIteratorSpecial< dimension, CoordType, 0 >
 CDune::RefinementImp::Simplex::RefinementIteratorSpecial< dimension, CoordType, 0 >
 CDune::RefinementImp::PyramidTriangulation::RefinementIteratorSpecial< dimension, CoordType, dimension >
 CDune::RefinementImp::HCubeTriangulation::RefinementIteratorSpecial< dimension, CoordType, dimension >
 CDune::RefinementImp::PrismTriangulation::RefinementIteratorSpecial< dimension, CoordType, dimension >
 CDune::RefinementImp::Simplex::RefinementIteratorSpecial< dimension, CoordType, dimension >
 CDune::RefinementImp::HCube::RefinementSubEntityIteratorSpecial< dimension, CoordType, codimension >SubEntityIterator base class for hypercube refinement
 CDune::RefinementImp::HCube::RefinementSubEntityIteratorSpecial< dimension, CoordType, 0 >
 CDune::RefinementImp::HCube::RefinementSubEntityIteratorSpecial< dimension, CoordType, dimension >
 CDune::GenericGeometry::SimplexTopology< dim >
 CDune::GenericGeometry::SimplexTopology< 0 >
 CDune::GenericGeometry::Size< Topology, codim >Statically compute the number of subentities of a given codimension
 CDune::GenericGeometry::SizeImpl< Topology, dim, codim >
 CDune::GenericGeometry::SizeImpl< Point, dim, codim >
 CDune::GenericGeometry::SizeImpl< Prism< BaseTopology >, dim, 0 >
 CDune::GenericGeometry::SizeImpl< Prism< BaseTopology >, dim, codim >
 CDune::GenericGeometry::SizeImpl< Prism< BaseTopology >, dim, dim >
 CDune::GenericGeometry::SizeImpl< Pyramid< BaseTopology >, dim, 0 >
 CDune::GenericGeometry::SizeImpl< Pyramid< BaseTopology >, dim, codim >
 CDune::GenericGeometry::SizeImpl< Pyramid< BaseTopology >, dim, dim >
 CDune::ReferenceElement< ctype, dim >::SubEntityInfoTopological information about the subentities of a reference element
 CSubEntityIterator public ForwardIteratorFacade
 CDune::GenericGeometry::SubTopology< Topology, codim, i >
 CDune::GenericGeometry::SubTopologyImpl< Topology, dim, codim, i >
 CDune::GenericGeometry::SubTopologyImpl< Point, dim, codim, i >
 CDune::GenericGeometry::SubTopologyImpl< Prism< BaseTopology >, dim, 0, i >
 CDune::GenericGeometry::SubTopologyImpl< Prism< BaseTopology >, dim, codim, i >
 CDune::GenericGeometry::SubTopologyImpl< Prism< BaseTopology >, dim, dim, i >
 CDune::GenericGeometry::SubTopologyImpl< Pyramid< BaseTopology >, dim, 0, i >
 CDune::GenericGeometry::SubTopologyImpl< Pyramid< BaseTopology >, dim, codim, i >
 CDune::GenericGeometry::SubTopologyImpl< Pyramid< BaseTopology >, dim, dim, i >
 CDune::GenericGeometry::SubTopologyMapper< Topology >
 CDune::GenericGeometry::SubTopologyNumbering< Topology, codim, subcodim >
 CDune::GenericGeometry::SubTopologySize< Topology, codim, subcodim >
 Ctemplate SubEntityIteratorBack< 0 >
 Ctemplate SubEntityIteratorBack< dimension >
 CDune::GenericGeometry::Topology< id, dim >
 CDune::GenericGeometry::Topology< id, 0 >
 CDune::TopologyFactory< Traits >Provide a factory over the generic topologies
 CDune::TopologySingletonFactory< Factory >A wrapper for a TopologyFactory providing singleton storage. Same usage as TopologyFactory but with empty release method an internal storage
 CDune::RefinementImp::Traits< topologyId, CoordType, coerceToId, dimension, Dummy >Mapping from geometryType, CoordType and coerceTo to a particular Refinement implementation
 CDune::GenericGeometry::DuneCoordTraits< ct >::Vector< dim >
 Cstd::vector< T >STL class
 CDune::VirtualRefinement< dimension, CoordType >VirtualRefinement base class
 CDune::VirtualRefinementImpSubEntityIteratorBackSpecial< topologyId, CoordType, coerceToId, dimension, codimension >
 CDune::VirtualRefinementSubEntityIteratorBackSpecial< dimension, CoordType, codimension >
 CDune::VirtualRefinementSubEntityIteratorBackSpecial< dimension, CoordType, 0 >
 CDune::VirtualRefinementSubEntityIteratorBackSpecial< dimension, CoordType, dimension >
 CDune::VirtualRefinementSubEntityIteratorSpecial< dimension, CoordType, codimension >
 CDune::VirtualRefinementSubEntityIteratorSpecial< dimension, CoordType, 0 >
 CDune::VirtualRefinementSubEntityIteratorSpecial< dimension, CoordType, dimension >