dune-geometry
2.4
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Implementation of the refinement of a pyramid into simplices. More...
Classes | |
struct | Codim |
class | Codim< codimension > |
Public Types | |
enum | { dimension = dimension_ } |
enum | { dimensionworld = dimension } |
typedef CoordType | ctype |
typedef Codim< dimension >::SubEntityIterator | VertexIterator |
typedef FieldVector< CoordType, dimension > | CoordVector |
typedef Codim< 0 >::SubEntityIterator | ElementIterator |
typedef FieldVector< int, dimension+1 > | IndexVector |
Static Public Member Functions | |
static int | nVertices (int level) |
static VertexIterator | vBegin (int level) |
static VertexIterator | vEnd (int level) |
static int | nElements (int level) |
static ElementIterator | eBegin (int level) |
static ElementIterator | eEnd (int level) |
Implementation of the refinement of a pyramid into simplices.
Note that the virtual vertices of two intersecting simplices might have copies, i.e. by running over all vertices using the VertexIterator you might run over some twice.
typedef FieldVector<CoordType, dimension> Dune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::CoordVector |
typedef CoordType Dune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::ctype |
typedef Codim<0>::SubEntityIterator Dune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::ElementIterator |
typedef FieldVector<int, dimension+1> Dune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::IndexVector |
typedef Codim<dimension>::SubEntityIterator Dune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::VertexIterator |
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