Crazy Eddie's GUI System
0.8.7
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27 #ifndef _CEGUIMinibidiVisualMapping_h_
28 #define _CEGUIMinibidiVisualMapping_h_
30 #include "CEGUI/BidiVisualMapping.h"
36 class MinibidiVisualMapping :
public BidiVisualMapping
47 #endif // end of guard _CEGUIMinibidiVisualMapping_h_
BidiCharType getBidiCharType(const utf32 char_to_check) const
Gets the Bidi char type of a char.
bool reorderFromLogicalToVisual(const String &logical, String &visual, StrIndexList &l2v, StrIndexList &v2l) const
Reorder a string from a logical (type order) bidi string to a visual (the way it displayed) string.
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
BidiCharType
Enumeration of possible character classes, used for bi-directional text.
Definition: BidiVisualMapping.h:62
std::vector< int CEGUI_VECTOR_ALLOC(int)> StrIndexList
type definition for collection used to hold mapping index lists.
Definition: BidiVisualMapping.h:76