AllocatedObject() (defined in CEGUI::AllocatedObject< Renderer >) | CEGUI::AllocatedObject< Renderer > | inlineexplicit |
AllocatedObject() (defined in CEGUI::AllocatedObject< Renderer >) | CEGUI::AllocatedObject< Renderer > | inlineexplicit |
beginRendering() | OpenGL3Renderer_wrapper | inlinevirtual |
bootstrapSystem(const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
bootstrapSystem(const Sizef &display_size, const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
bootstrapSystem(const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
bootstrapSystem(const Sizef &display_size, const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
create(const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
create(const Sizef &display_size, const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
create(const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
create(const Sizef &display_size, const int abi=CEGUI_VERSION_ABI) | CEGUI::OpenGL3Renderer | static |
createGeometryBuffer() | CEGUI::OpenGLRendererBase | virtual |
createGeometryBuffer() | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name) | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name, const String &filename, const String &resourceGroup) | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name, const Sizef &size) | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name, GLuint tex, const Sizef &sz) | CEGUI::OpenGLRendererBase | |
createTexture(const String &name) | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name, const String &filename, const String &resourceGroup) | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name, const Sizef &size) | CEGUI::OpenGLRendererBase | virtual |
createTexture(const String &name, GLuint tex, const Sizef &sz) | CEGUI::OpenGLRendererBase | |
createTextureTarget() | OpenGL3Renderer_wrapper | inlinevirtual |
d_activeBlendMode | CEGUI::OpenGLRendererBase | protected |
d_activeRenderTarget | CEGUI::OpenGLRendererBase | protected |
d_defaultTarget | CEGUI::OpenGLRendererBase | protected |
d_displayDPI | CEGUI::OpenGLRendererBase | protected |
d_displaySize | CEGUI::OpenGLRendererBase | protected |
d_geometryBuffers | CEGUI::OpenGLRendererBase | protected |
d_initExtraStates | CEGUI::OpenGLRendererBase | protected |
d_maxTextureSize | CEGUI::OpenGLRendererBase | protected |
d_rendererID | CEGUI::OpenGLRendererBase | protectedstatic |
d_textures | CEGUI::OpenGLRendererBase | protected |
d_textureTargets | CEGUI::OpenGLRendererBase | protected |
d_viewProjectionMatrix | CEGUI::OpenGLRendererBase | protected |
default_beginRendering() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_createTextureTarget() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyAllGeometryBuffers() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyAllTextures() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyAllTextureTargets() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyGeometryBuffer(::CEGUI::GeometryBuffer const &buffer) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyTexture(::CEGUI::Texture &texture) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyTexture(::CEGUI::String const &name) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_destroyTextureTarget(::CEGUI::TextureTarget *target) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_endRendering() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_getAdjustedTextureSize(::CEGUI::Sizef const &sz) const (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_getMaxTextureSize() const (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_isS3TCSupported() const (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_isTextureDefined(::CEGUI::String const &name) const (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_setDisplaySize(::CEGUI::Sizef const &sz) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
default_setupRenderingBlendMode(::CEGUI::BlendMode const mode, bool const force=false) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
destroy(OpenGL3Renderer &renderer) | CEGUI::OpenGL3Renderer | static |
destroy(OpenGL3Renderer &renderer) | CEGUI::OpenGL3Renderer | static |
destroyAllGeometryBuffers() | OpenGL3Renderer_wrapper | inlinevirtual |
destroyAllTextures() | OpenGL3Renderer_wrapper | inlinevirtual |
destroyAllTextureTargets() | OpenGL3Renderer_wrapper | inlinevirtual |
destroyGeometryBuffer(::CEGUI::GeometryBuffer const &buffer) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
CEGUI::OpenGL3Renderer::destroyGeometryBuffer(const GeometryBuffer &buffer) | CEGUI::OpenGLRendererBase | virtual |
destroySystem() | CEGUI::OpenGL3Renderer | static |
destroySystem() | CEGUI::OpenGL3Renderer | static |
destroyTexture(::CEGUI::Texture &texture) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
destroyTexture(::CEGUI::String const &name) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
CEGUI::OpenGL3Renderer::destroyTexture(Texture &texture) | CEGUI::OpenGLRendererBase | virtual |
CEGUI::OpenGL3Renderer::destroyTexture(const String &name) | CEGUI::OpenGLRendererBase | virtual |
destroyTextureTarget(::CEGUI::TextureTarget *target) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
CEGUI::OpenGL3Renderer::destroyTextureTarget(TextureTarget *target) | CEGUI::OpenGLRendererBase | virtual |
enableExtraStateSettings(bool setting) | CEGUI::OpenGLRendererBase | |
enableExtraStateSettings(bool setting) | CEGUI::OpenGLRendererBase | |
endRendering() | OpenGL3Renderer_wrapper | inlinevirtual |
GeometryBufferList typedef | CEGUI::OpenGLRendererBase | protected |
GeometryBufferList typedef | CEGUI::OpenGLRendererBase | protected |
getActiveRenderTarget() | CEGUI::OpenGLRendererBase | |
getActiveRenderTarget() | CEGUI::OpenGLRendererBase | |
getActiveViewPort() | CEGUI::OpenGLRendererBase | |
getActiveViewPort() | CEGUI::OpenGLRendererBase | |
getAdjustedTextureSize(::CEGUI::Sizef const &sz) const (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
CEGUI::OpenGL3Renderer::getAdjustedTextureSize(const Sizef &sz) const | CEGUI::OpenGL3Renderer | virtual |
getDefaultRenderTarget() | CEGUI::OpenGLRendererBase | virtual |
getDefaultRenderTarget() | CEGUI::OpenGLRendererBase | virtual |
getDisplayDPI() const | CEGUI::OpenGLRendererBase | virtual |
getDisplayDPI() const | CEGUI::OpenGLRendererBase | virtual |
getDisplaySize() const | CEGUI::OpenGLRendererBase | virtual |
getDisplaySize() const | CEGUI::OpenGLRendererBase | virtual |
getIdentifierString() const | CEGUI::OpenGLRendererBase | virtual |
getIdentifierString() const | CEGUI::OpenGLRendererBase | virtual |
getMaxTextureSize() const | OpenGL3Renderer_wrapper | inlinevirtual |
getNextPOTSize(const float f) | CEGUI::OpenGLRendererBase | static |
getNextPOTSize(const float f) | CEGUI::OpenGLRendererBase | static |
getOpenGLStateChanger() | CEGUI::OpenGL3Renderer | |
getOpenGLStateChanger() | CEGUI::OpenGL3Renderer | |
getShaderStandard() | CEGUI::OpenGL3Renderer | |
getShaderStandard() | CEGUI::OpenGL3Renderer | |
getShaderStandardColourLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardColourLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardMatrixUniformLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardMatrixUniformLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardPositionLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardPositionLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardTexCoordLoc() | CEGUI::OpenGL3Renderer | |
getShaderStandardTexCoordLoc() | CEGUI::OpenGL3Renderer | |
getTexture(const String &name) const | CEGUI::OpenGLRendererBase | virtual |
getTexture(const String &name) const | CEGUI::OpenGLRendererBase | virtual |
getViewProjectionMatrix() | CEGUI::OpenGLRendererBase | virtual |
getViewProjectionMatrix() | CEGUI::OpenGLRendererBase | virtual |
grabTextures() | CEGUI::OpenGLRendererBase | |
grabTextures() | CEGUI::OpenGLRendererBase | |
init(bool init_glew=false, bool set_glew_experimental=false) (defined in CEGUI::OpenGLRendererBase) | CEGUI::OpenGLRendererBase | protected |
initialiseDisplaySizeWithViewportSize() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
initialiseMaxTextureSize() (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inline |
isS3TCSupported() const | OpenGL3Renderer_wrapper | inlinevirtual |
isTexCoordSystemFlipped() const | CEGUI::OpenGLRendererBase | inline |
isTexCoordSystemFlipped() const | CEGUI::OpenGLRendererBase | inline |
isTextureDefined(::CEGUI::String const &name) const (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
CEGUI::OpenGL3Renderer::isTextureDefined(const String &name) const | CEGUI::OpenGLRendererBase | virtual |
logTextureCreation(::CEGUI::String const &name) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinestatic |
CEGUI::OpenGL3Renderer::logTextureCreation(const String &name) | CEGUI::OpenGLRendererBase | protectedstatic |
logTextureDestruction(::CEGUI::String const &name) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinestatic |
CEGUI::OpenGL3Renderer::logTextureDestruction(const String &name) | CEGUI::OpenGLRendererBase | protectedstatic |
OpenGLRendererBase() (defined in CEGUI::OpenGLRendererBase) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase(const Sizef &display_size) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase(bool set_glew_experimental) (defined in CEGUI::OpenGLRendererBase) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase(const Sizef &display_size, bool set_glew_experimental) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase() (defined in CEGUI::OpenGLRendererBase) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase(const Sizef &display_size) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase(bool set_glew_experimental) (defined in CEGUI::OpenGLRendererBase) | CEGUI::OpenGLRendererBase | protected |
OpenGLRendererBase(const Sizef &display_size, bool set_glew_experimental) | CEGUI::OpenGLRendererBase | protected |
restoreTextures() | CEGUI::OpenGLRendererBase | |
restoreTextures() | CEGUI::OpenGLRendererBase | |
setActiveRenderTarget(RenderTarget *renderTarget) | CEGUI::OpenGLRendererBase | |
setActiveRenderTarget(RenderTarget *renderTarget) | CEGUI::OpenGLRendererBase | |
setDisplaySize(::CEGUI::Sizef const &sz) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
CEGUI::OpenGL3Renderer::setDisplaySize(const Sizef &sz) | CEGUI::OpenGLRendererBase | virtual |
setupRenderingBlendMode(::CEGUI::BlendMode const mode, bool const force=false) (defined in OpenGL3Renderer_wrapper) | OpenGL3Renderer_wrapper | inlinevirtual |
CEGUI::OpenGL3Renderer::setupRenderingBlendMode(const BlendMode mode, const bool force=false) | CEGUI::OpenGL3Renderer | virtual |
setViewProjectionMatrix(const mat4Pimpl *viewProjectionMatrix) | CEGUI::OpenGLRendererBase | virtual |
setViewProjectionMatrix(const mat4Pimpl *viewProjectionMatrix) | CEGUI::OpenGLRendererBase | virtual |
TextureMap typedef | CEGUI::OpenGLRendererBase | protected |
TextureMap typedef | CEGUI::OpenGLRendererBase | protected |
TextureTargetList typedef | CEGUI::OpenGLRendererBase | protected |
TextureTargetList typedef | CEGUI::OpenGLRendererBase | protected |
~OpenGL3Renderer() | CEGUI::OpenGL3Renderer | protectedvirtual |
~OpenGL3Renderer() | CEGUI::OpenGL3Renderer | protectedvirtual |
~OpenGLRendererBase() | CEGUI::OpenGLRendererBase | protectedvirtual |
~OpenGLRendererBase() | CEGUI::OpenGLRendererBase | protectedvirtual |
~Renderer() | CEGUI::Renderer | inlinevirtual |
~Renderer() | CEGUI::Renderer | inlinevirtual |