29 #ifndef _CEGUIDevILImageCodec_h_ 30 #define _CEGUIDevILImageCodec_h_ 31 #include "../../ImageCodec.h" 33 #if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC) 34 # ifdef CEGUIDEVILIMAGECODEC_EXPORTS 35 # define CEGUIDEVILIMAGECODEC_API __declspec(dllexport) 37 # define CEGUIDEVILIMAGECODEC_API __declspec(dllimport) 40 # define CEGUIDEVILIMAGECODEC_API 44 # pragma warning(push) 45 # pragma warning(disable : 4275) 46 # pragma warning(disable : 4251) 56 class CEGUIDEVILIMAGECODEC_API DevILImageCodec :
public ImageCodec
62 Texture* load(
const RawDataContainer& data, Texture* result);
76 #endif // end of guard _CEGUIDevILImageCodec_h_ Main namespace for Crazy Eddie's GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42