Crazy Eddie's GUI System
${CEGUI_VERSION}
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Public Member Functions | |
WindowRenderer_wrapper (::CEGUI::String const &name, ::CEGUI::String const &class_name="Window") | |
virtual void | getRenderingContext (::CEGUI::RenderingContext &ctx) const |
void | default_getRenderingContext (::CEGUI::RenderingContext &ctx) const |
virtual ::CEGUI::Rectf | getUnclippedInnerRect () const |
Get unclipped inner rectangle that our window should return from its member function with the same name. | |
::CEGUI::Rectf | default_getUnclippedInnerRect () const |
virtual bool | handleFontRenderSizeChange (::CEGUI::Font const *const font) |
bool | default_handleFontRenderSizeChange (::CEGUI::Font const *const font) |
virtual void | onAttach () |
Handler called when this windowrenderer is attached to a window. | |
virtual void | default_onAttach () |
virtual void | onDetach () |
Handler called when this windowrenderer is detached from its window. | |
virtual void | default_onDetach () |
virtual void | onLookNFeelAssigned () |
Handler called when a Look'N'Feel is assigned to our window. | |
virtual void | default_onLookNFeelAssigned () |
virtual void | onLookNFeelUnassigned () |
Handler called when a Look'N'Feel is removed/unassigned from our window. | |
virtual void | default_onLookNFeelUnassigned () |
virtual void | performChildWindowLayout () |
Method called to perform extended laying out of the window's attached child windows. | |
void | default_performChildWindowLayout () |
void | registerProperty (::CEGUI::Property *property, bool const ban_from_xml) |
void | registerProperty (::CEGUI::Property *property) |
virtual void | render () |
Populate render cache. More... | |
virtual void | update (float arg0) |
perform any time based updates for this WindowRenderer. | |
void | default_update (float arg0) |
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WindowRenderer (const String &name, const String &class_name="Window") | |
Constructor. More... | |
virtual | ~WindowRenderer () |
Destructor. | |
const String & | getName () const |
Returns the factory type name of this window renderer. | |
Window * | getWindow () const |
Get the window this windowrenderer is attached to. | |
const String & | getClass () const |
Get the "minimum" Window class this renderer requires. | |
const WidgetLookFeel & | getLookNFeel () const |
Get the Look'N'Feel assigned to our window. | |
virtual void | getRenderingContext (RenderingContext &ctx) const |
update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name. | |
virtual bool | handleFontRenderSizeChange (const Font *const font) |
Perform any updates needed because the given font's render size has changed. More... | |
WindowRenderer (const String &name, const String &class_name="Window") | |
Constructor. More... | |
virtual | ~WindowRenderer () |
Destructor. | |
const String & | getName () const |
Returns the factory type name of this window renderer. | |
Window * | getWindow () const |
Get the window this windowrenderer is attached to. | |
const String & | getClass () const |
Get the "minimum" Window class this renderer requires. | |
const WidgetLookFeel & | getLookNFeel () const |
Get the Look'N'Feel assigned to our window. | |
virtual void | getRenderingContext (RenderingContext &ctx) const |
update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name. | |
virtual bool | handleFontRenderSizeChange (const Font *const font) |
Perform any updates needed because the given font's render size has changed. More... | |
Additional Inherited Members | |
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typedef std::pair< Property *, bool > | PropertyEntry |
type used for entries in the PropertyList. | |
typedef std::vector< PropertyEntry CEGUI_VECTOR_ALLOC(PropertyEntry)> | PropertyList |
type to use for the property list. | |
typedef std::pair< Property *, bool > | PropertyEntry |
type used for entries in the PropertyList. | |
typedef std::vector< PropertyEntry CEGUI_VECTOR_ALLOC(PropertyEntry)> | PropertyList |
type to use for the property list. | |
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void | registerProperty (Property *property, const bool ban_from_xml) |
Register a property class that will be properly managed by this window renderer. More... | |
void | registerProperty (Property *property) |
Register a property class that will be properly managed by this window renderer. More... | |
void | registerProperty (Property *property, const bool ban_from_xml) |
Register a property class that will be properly managed by this window renderer. More... | |
void | registerProperty (Property *property) |
Register a property class that will be properly managed by this window renderer. More... | |
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Window * | d_window |
Pointer to the window this windowrenderer is assigned to. | |
const String | d_name |
Name of the factory type used to create this window renderer. | |
const String | d_class |
Name of the widget class that is the "minimum" requirement. | |
PropertyList | d_properties |
The list of properties that this windowrenderer will be handling. | |
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inlinevirtual |
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implements CEGUI::WindowRenderer.