Crazy Eddie's GUI System  ${CEGUI_VERSION}
debian/tmp/usr/include/cegui-0.8.7/CEGUI/RendererModules/Irrlicht/Renderer.h
1 /***********************************************************************
2  created: Tue Mar 3 2009
3  author: Paul D Turner (parts based on original code by Thomas Suter)
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUIIrrlichtRenderer_h_
28 #define _CEGUIIrrlichtRenderer_h_
29 
30 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31 #include "../../Renderer.h"
32 #include "../../Size.h"
33 #include "../../Vector.h"
34 
35 #include <vector>
36 #include <map>
37 
38 #if defined(_MSC_VER)
39 # pragma warning(push)
40 # pragma warning(disable : 4251)
41 #endif
42 
43 // forward reference irrlicht classes
44 namespace irr
45 {
46 class IrrlichtDevice;
47 struct SEvent;
48 
49 namespace video
50 {
51 class IVideoDriver;
52 }
53 
54 namespace io
55 {
56 class IFileSystem;
57 }
58 
59 }
60 
61 // Start of CEGUI namespace section
62 namespace CEGUI
63 {
64 class IrrlichtTexture;
65 class IrrlichtGeometryBuffer;
66 class IrrlichtResourceProvider;
67 class IrrlichtEventPusher;
68 class IrrlichtImageCodec;
69 
71 class IRR_GUIRENDERER_API IrrlichtRenderer : public Renderer
72 {
73 public:
95  static IrrlichtRenderer& bootstrapSystem(irr::IrrlichtDevice& device,
96  const int abi = CEGUI_VERSION_ABI);
97 
114  static void destroySystem();
115 
117  static IrrlichtRenderer& create(irr::IrrlichtDevice& device,
118  const int abi = CEGUI_VERSION_ABI);
119 
121  static void destroy(IrrlichtRenderer& renderer);
122 
124  static IrrlichtResourceProvider&
125  createIrrlichtResourceProvider(irr::io::IFileSystem& fs);
126 
128  static void destroyIrrlichtResourceProvider(IrrlichtResourceProvider& rp);
129 
131  static IrrlichtImageCodec& createIrrlichtImageCodec(
132  irr::video::IVideoDriver& driver);
133 
135  static void destroyIrrlichtImageCodec(IrrlichtImageCodec& ic);
136 
138  bool injectEvent(const irr::SEvent& event);
139 
150  Sizef getAdjustedTextureSize(const Sizef& sz) const;
151 
157  static float getNextPOTSize(const float f);
158 
174  bool isTexCoordSystemFlipped() const { return false; }
175 
176  // implement Renderer interface
177  RenderTarget& getDefaultRenderTarget();
178  GeometryBuffer& createGeometryBuffer();
179  void destroyGeometryBuffer(const GeometryBuffer& buffer);
180  void destroyAllGeometryBuffers();
181  TextureTarget* createTextureTarget();
182  void destroyTextureTarget(TextureTarget* target);
183  void destroyAllTextureTargets();
184  Texture& createTexture(const String& name);
185  Texture& createTexture(const String& name,
186  const String& filename,
187  const String& resourceGroup);
188  Texture& createTexture(const String& name, const Sizef& size);
189  void destroyTexture(Texture& texture);
190  void destroyTexture(const String& name);
191  void destroyAllTextures();
192  Texture& getTexture(const String& name) const;
193  bool isTextureDefined(const String& name) const;
194  void beginRendering();
195  void endRendering();
196  void setDisplaySize(const Sizef& sz);
197  const Sizef& getDisplaySize() const;
198  const Vector2f& getDisplayDPI() const;
199  uint getMaxTextureSize() const;
200  const String& getIdentifierString() const;
201  const IrrlichtEventPusher* getEventPusher() const;
202 
203 protected:
205  IrrlichtRenderer(irr::IrrlichtDevice& device);
207  ~IrrlichtRenderer();
208 
210  void throwIfNameExists(const String& name) const;
212  static void logTextureCreation(const String& name);
214  static void logTextureDestruction(const String& name);
215 
217  static String d_rendererID;
219  irr::IrrlichtDevice& d_device;
221  irr::video::IVideoDriver* d_driver;
223  Sizef d_displaySize;
225  Vector2f d_displayDPI;
227  RenderTarget* d_defaultTarget;
229  typedef std::vector<TextureTarget*> TextureTargetList;
231  TextureTargetList d_textureTargets;
233  typedef std::vector<IrrlichtGeometryBuffer*> GeometryBufferList;
235  GeometryBufferList d_geometryBuffers;
237  typedef std::map<String, IrrlichtTexture*, StringFastLessCompare
238  CEGUI_MAP_ALLOC(String, IrrlichtTexture*)> TextureMap;
240  TextureMap d_textures;
242  uint d_maxTextureSize;
244  IrrlichtEventPusher* d_eventPusher;
246  bool d_supportsNSquareTextures;
248  bool d_supportsNPOTTextures;
249 };
250 
251 } // End of CEGUI namespace section
252 
253 #if defined(_MSC_VER)
254 # pragma warning(pop)
255 #endif
256 
257 #endif // end of guard _CEGUIIrrlichtRenderer_h_
Functor that can be used as comparator in a std::map with String keys. It&#39;s faster than using the def...
Definition: cegui/include/CEGUI/String.h:5579
std::map< String, IrrlichtTexture *, StringFastLessCompare CEGUI_MAP_ALLOC(String, IrrlichtTexture *)> TextureMap
container type used to hold Textures we create.
Definition: debian/tmp/usr/include/cegui-0.8.7/CEGUI/RendererModules/Irrlicht/Renderer.h:238
Main namespace for Crazy Eddie&#39;s GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/EventPusher.h:37
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: cegui/include/CEGUI/GeometryBuffer.h:42
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/ImageCodec.h:34
bool isTexCoordSystemFlipped() const
Returns if the texture coordinate system is vertically flipped or not. The original of a texture coor...
Definition: debian/tmp/usr/include/cegui-0.8.7/CEGUI/RendererModules/Irrlicht/Renderer.h:174
Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...
Definition: cegui/include/CEGUI/TextureTarget.h:40
Implementation of the CEGUI::Texture class for the Irrlicht engine.
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/Texture.h:49
std::vector< IrrlichtGeometryBuffer * > GeometryBufferList
container type used to hold GeometryBuffers we create.
Definition: debian/tmp/usr/include/cegui-0.8.7/CEGUI/RendererModules/Irrlicht/Renderer.h:233
Abstract base class specifying the required interface for Texture objects.
Definition: cegui/include/CEGUI/Texture.h:52
std::vector< TextureTarget * > TextureTargetList
container type used to hold TextureTargets we create.
Definition: debian/tmp/usr/include/cegui-0.8.7/CEGUI/RendererModules/Irrlicht/Renderer.h:229
CEGUI::Renderer implementation for the Irrlicht engine.
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/Renderer.h:71
Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...
Definition: cegui/include/CEGUI/RenderTarget.h:57
String class used within the GUI system.
Definition: cegui/include/CEGUI/String.h:62