Crazy Eddie's GUI System
${CEGUI_VERSION}
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Public Attributes | |
Sizef | d_displaySize |
What the renderer considers to be the current display size. | |
Vector2f | d_displayDPI |
What the renderer considers to be the current display DPI resolution. | |
OgreWindowTarget * | d_defaultTarget |
The default RenderTarget. | |
TextureTargetList | d_textureTargets |
Container used to track texture targets. | |
GeometryBufferList | d_geometryBuffers |
Container used to track geometry buffers. | |
TextureMap | d_textures |
Container used to track textures. | |
uint | d_maxTextureSize |
What the renderer thinks the max texture size is. | |
Ogre::Root * | d_ogreRoot |
OGRE root object ptr. | |
Ogre::RenderSystem * | d_renderSystem |
Pointer to the render system for Ogre. | |
Ogre::Viewport * | d_previousVP |
Pointer to the previous viewport set in render system. | |
Ogre::Matrix4 | d_previousProjMatrix |
Previous projection matrix set on render system. | |
BlendMode | d_activeBlendMode |
What we think is the current blend mode to use. | |
bool | d_makeFrameControlCalls |
Whether _beginFrame and _endFrame will be called. | |
bool | d_useShaders |
Whether shaders will be used for basic rendering. | |
bool | d_useGLSL |
Whether shaders are glsl or hlsl. | |
bool | d_useGLSLCore |
Whether we use the ARB glsl shaders or the OpenGL 3.2 Core shader profile (140 core) | |
Ogre::HighLevelGpuProgramPtr | d_vertexShader |
Ogre::HighLevelGpuProgramPtr | d_pixelShader |
Ogre::GpuProgramParametersSharedPtr | d_vertexShaderParameters |
Ogre::GpuProgramParametersSharedPtr | d_pixelShaderParameters |
Ogre::Matrix4 | d_worldMatrix |
Ogre::Matrix4 | d_viewMatrix |
Ogre::Matrix4 | d_projectionMatrix |
Ogre::Matrix4 | d_worldViewProjMatrix |
bool | d_combinedMatrixValid |
Static Public Attributes | |
static String | d_rendererID |
String holding the renderer identification text. | |