Crazy Eddie's GUI System  ${CEGUI_VERSION}
GUIContextRenderTargetEventArgs_wrapper Struct Reference
+ Inheritance diagram for GUIContextRenderTargetEventArgs_wrapper:
+ Collaboration diagram for GUIContextRenderTargetEventArgs_wrapper:

Public Member Functions

 GUIContextRenderTargetEventArgs_wrapper (CEGUI::GUIContextRenderTargetEventArgs const &arg)
 
 GUIContextRenderTargetEventArgs_wrapper (::CEGUI::GUIContext *context,::CEGUI::RenderTarget *target)
 
- Public Member Functions inherited from CEGUI::GUIContextRenderTargetEventArgs
 GUIContextRenderTargetEventArgs (GUIContext *context, RenderTarget *target)
 
 GUIContextRenderTargetEventArgs (GUIContext *context, RenderTarget *target)
 
- Public Member Functions inherited from CEGUI::GUIContextEventArgs
 GUIContextEventArgs (GUIContext *context)
 
 GUIContextEventArgs (GUIContext *context)
 

Static Public Member Functions

::CEGUI::RenderTargetget_renderTarget (CEGUI::GUIContextRenderTargetEventArgs const &inst)
 
static void set_renderTarget (CEGUI::GUIContextRenderTargetEventArgs &inst,::CEGUI::RenderTarget *new_value)
 

Additional Inherited Members

- Public Attributes inherited from CEGUI::GUIContextRenderTargetEventArgs
RenderTargetrenderTarget
 
- Public Attributes inherited from CEGUI::GUIContextEventArgs
GUIContextcontext
 pointer to the GUIContext that triggered the event.
 
- Public Attributes inherited from CEGUI::EventArgs
uint handled
 handlers should increment this if they handled the event.