26 #ifndef _CEGUIDirect3D10ViewportTarget_h_ 27 #define _CEGUIDirect3D10ViewportTarget_h_ 29 #include "CEGUI/RendererModules/Direct3D11/RenderTarget.h" 57 bool isImageryCache()
const;
63 #endif // end of guard _CEGUIDirect3D10ViewportTarget_h_ Main namespace for Crazy Eddie's GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42
Implementation of an ntermediate RenderTarget for the Direct3D 10 API.
Definition: cegui/include/CEGUI/RendererModules/Direct3D11/RenderTarget.h:45
Renderer implementation using Direct3D 10.
Definition: cegui/include/CEGUI/RendererModules/Direct3D11/Renderer.h:82
Direct3D10 based RenderTarget that represents the screen or a portion of it.
Definition: cegui/include/CEGUI/RendererModules/Direct3D11/ViewportTarget.h:35