Crazy Eddie's GUI System 0.8.7
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FreeFunctionSlot.h
1/************************************************************************
2 created: Tue Feb 28 2006
3 author: Paul D Turner <paul@cegui.org.uk>
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2014 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUIFreeFunctionSlot_h_
28#define _CEGUIFreeFunctionSlot_h_
29
30#include "CEGUI/SlotFunctorBase.h"
31
32// Start of CEGUI namespace section
33namespace CEGUI
34{
35
41{
42public:
44 typedef bool (SlotFunction)(const EventArgs&);
45
47 d_function(func)
48 {}
49
50 virtual bool operator()(const EventArgs& args)
51 {
52 return d_function(args);
53 }
54
55private:
56 SlotFunction* d_function;
57};
58
69{
70public:
72 typedef void (SlotFunction)(const EventArgs&);
73
75 d_function(func)
76 {}
77
78 virtual bool operator()(const EventArgs& args)
79 {
80 d_function(args);
81
82 return true;
83 }
84
85private:
86 SlotFunction* d_function;
87};
88
95{
96public:
98 typedef bool (SlotFunction)();
99
101 d_function(func)
102 {}
103
104 virtual bool operator()(const EventArgs& /*args*/)
105 {
106 return d_function();
107 }
108
109private:
110 SlotFunction* d_function;
111};
112
124{
125public:
127 typedef void (SlotFunction)();
128
130 d_function(func)
131 {}
132
133 virtual bool operator()(const EventArgs&)
134 {
135 d_function();
136
137 return true;
138 }
139
140private:
141 SlotFunction* d_function;
142};
143
144} // End of CEGUI namespace section
145
146#endif // end of guard _CEGUIFreeFunctionSlot_h_
Base class used as the argument to all subscribers Event object.
Definition EventArgs.h:51
Slot functor class that calls back via a free function pointer. This variant ignores passed EventArgs...
Definition FreeFunctionSlot.h:95
bool() SlotFunction()
Slot function type.
Definition FreeFunctionSlot.h:98
Slot functor class that calls back via a free function pointer. This variant ignores passed EventArgs...
Definition FreeFunctionSlot.h:124
void() SlotFunction()
Slot function type.
Definition FreeFunctionSlot.h:127
Slot functor class that calls back via a free function pointer. This variant doesn't require a handle...
Definition FreeFunctionSlot.h:69
void() SlotFunction(const EventArgs &)
Slot function type.
Definition FreeFunctionSlot.h:72
Slot functor class that calls back via a free function pointer.
Definition FreeFunctionSlot.h:41
bool() SlotFunction(const EventArgs &)
Slot function type.
Definition FreeFunctionSlot.h:44
Defines abstract interface which will be used when constructing various functor objects that bind slo...
Definition SlotFunctorBase.h:44
base class for properties able to do native set/get
Definition TypedProperty.h:50
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1