Crazy Eddie's GUI System
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Sample_Text.h
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/***********************************************************************
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modified: 26/2/2008
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author: Cegui Team
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2008 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _Sample_Text_h_
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#define _Sample_Text_h_
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#include "SampleBase.h"
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namespace
CEGUI
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{
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class
SubscriberSlot;
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}
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// Sample class
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class
TextDemo
:
public
Sample
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{
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public
:
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// method to initialse the samples windows and events.
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virtual
bool
initialise(
CEGUI::GUIContext
* guiContext);
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// method to perform any required cleanup operations.
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virtual
void
deinitialise();
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/*************************************************************************
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member functions used as event handlers
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*************************************************************************/
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bool
handleQuit(
const
CEGUI::EventArgs
& e);
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private
:
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void
initStaticText();
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void
initSingleLineEdit();
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void
initMultiLineEdit();
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void
initRadio(
const
CEGUI::String
& radio,
int
group,
bool
selected);
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void
subscribeEvent(
const
CEGUI::String
& widgetName,
const
CEGUI::String
& eventName,
const
CEGUI::SubscriberSlot
& method);
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bool
isRadioSelected(
const
CEGUI::String
& radio);
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bool
isCheckboxSelected(
const
CEGUI::String
& checkbox);
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bool
formatChangedHandler(
const
CEGUI::EventArgs
& e);
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bool
vertScrollChangedHandler(
const
CEGUI::EventArgs
& e);
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bool
quit(
const
CEGUI::EventArgs
& e);
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CEGUI::GUIContext
* d_guiContext;
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};
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#endif // end of guard _Sample_Demo4_h_
CEGUI::GUIContext
Definition:
cegui/include/CEGUI/GUIContext.h:68
TextDemo
Definition:
Sample_Text.h:38
CEGUI
Main namespace for Crazy Eddie's GUI Library.
Definition:
cegui/include/CEGUI/Affector.h:42
CEGUI::EventArgs
Base class used as the argument to all subscribers Event object.
Definition:
cegui/include/CEGUI/EventArgs.h:49
CEGUI::SubscriberSlot
SubscriberSlot class which is used when subscribing to events.
Definition:
cegui/include/CEGUI/SubscriberSlot.h:51
CEGUI::String
String class used within the GUI system.
Definition:
cegui/include/CEGUI/String.h:62
Sample
Definition:
Sample.h:36
samples
TextDemo
Sample_Text.h
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