Class TEaseInEaseOutNode

Unit

Declaration

type TEaseInEaseOutNode = class(TAbstractNode)

Description

Support controlled gradual transitions by modifying TimeSensor node fractions. Not implemented yet.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function URNMatching(const URN: string): boolean; override;
Public procedure SetEaseInEaseOut(const Value: array of TVector2);
Public procedure SetEaseInEaseOut(const Value: TVector2List);
Public procedure SetKey(const Value: array of Single);
Public procedure SetKey(const Value: TSingleList);

Properties

Public property EventSet_fraction: TSFFloatEvent read FEventSet_fraction;
Public property FdEaseInEaseOut: TMFVec2f read FFdEaseInEaseOut;
Public property FdKey: TMFFloat read FFdKey;
Public property EventModifiedFraction_changed: TSFFloatEvent read FEventModifiedFraction_changed;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 
Public procedure SetEaseInEaseOut(const Value: array of TVector2);

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in nodes_specification/components/ , - and regenerate include files by running nodes_specification/x3d-nodes-to-pascal/x3d-nodes-to-pascal.lpr .

The documentation for properties should go to x3dnodes_documentation.txt .

Public procedure SetEaseInEaseOut(const Value: TVector2List);
 
Public procedure SetKey(const Value: array of Single);
 
Public procedure SetKey(const Value: TSingleList);
 

Properties

Public property EventSet_fraction: TSFFloatEvent read FEventSet_fraction;
 
Public property FdEaseInEaseOut: TMFVec2f read FFdEaseInEaseOut;
 
Public property FdKey: TMFFloat read FFdKey;
 
Public property EventModifiedFraction_changed: TSFFloatEvent read FEventModifiedFraction_changed;
 

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