acFullRange |
CastleImages |
|
acSimpleYesNo |
CastleImages |
|
AllAccessTypes |
X3DNodes |
|
AllChars |
CastleStringUtils |
|
AllCubeMapSides |
CastleCompositeImage |
|
AllVboTypes |
CastleRenderer |
|
AlphaToString |
CastleImages |
|
AntiAliasingNames |
CastleWindow |
|
Aqua |
CastleColors |
|
AvailableSFCurveClasses |
CastleSpaceFillingCurves |
Available space-filling curves (non-abstract TSpaceFillingCurve descendants). |
BIND_DEFAULT |
X3DNodes |
Constants for TMaterialBindingNode_1.FdValue.Value and TNormalBindingNode_1.FdValue.Value. |
BIND_OVERALL |
X3DNodes |
|
BIND_PER_FACE |
X3DNodes |
|
BIND_PER_FACE_INDEXED |
X3DNodes |
|
BIND_PER_PART |
X3DNodes |
|
BIND_PER_PART_INDEXED |
X3DNodes |
|
BIND_PER_VERTEX |
X3DNodes |
|
BIND_PER_VERTEX_INDEXED |
X3DNodes |
|
Black |
CastleColors |
|
Black3Single |
CastleColors |
Deprecated, use BlackRGB. |
BlackRGB |
CastleColors |
|
Blue |
CastleColors |
|
Blue3Single |
CastleColors |
Deprecated, use BlueRGB. |
BlueRGB |
CastleColors |
|
bs2D |
CastleScene |
|
bs3D |
CastleScene |
|
bsNone |
CastleScene |
|
BumpMappingNames |
CastleRenderer |
|
CastleEngineVersion |
CastleUtils |
Castle Game Engine version. |
CharBackSpace |
CastleStringUtils |
|
CharDelete |
CastleStringUtils |
|
CharEnter |
CastleStringUtils |
|
CharEscape |
CastleStringUtils |
|
CharSetsNames |
CastleWindowsFonts |
|
CharTab |
CastleStringUtils |
|
CompositeTypeToString |
CastleCompositeImage |
|
CONE_PARTS_BOTTOM |
X3DNodes |
|
CONE_PARTS_SIDES |
X3DNodes |
Constants for TConeNode.FdParts.Flags. |
csAttack |
CastleCreatures |
|
csDie |
CastleCreatures |
|
csDieBack |
CastleCreatures |
|
csFireMissile |
CastleCreatures |
|
csHurt |
CastleCreatures |
|
csIdle |
CastleCreatures |
|
csMax |
CastleCreatures |
Maximum TCreatureState value reserved by CastleCreatures unit. |
csWalk |
CastleCreatures |
|
CtrlA |
CastleStringUtils |
|
CtrlB |
CastleStringUtils |
|
CtrlC |
CastleStringUtils |
|
CtrlD |
CastleStringUtils |
|
CtrlE |
CastleStringUtils |
|
CtrlF |
CastleStringUtils |
|
CtrlG |
CastleStringUtils |
|
CtrlH |
CastleStringUtils |
|
CtrlI |
CastleStringUtils |
|
CtrlJ |
CastleStringUtils |
|
CtrlK |
CastleStringUtils |
|
CtrlL |
CastleStringUtils |
|
CtrlM |
CastleStringUtils |
|
CtrlN |
CastleStringUtils |
|
CtrlO |
CastleStringUtils |
|
CtrlP |
CastleStringUtils |
|
CtrlQ |
CastleStringUtils |
|
CtrlR |
CastleStringUtils |
|
CtrlS |
CastleStringUtils |
|
CtrlT |
CastleStringUtils |
|
CtrlU |
CastleStringUtils |
|
CtrlV |
CastleStringUtils |
|
CtrlW |
CastleStringUtils |
|
CtrlX |
CastleStringUtils |
|
CtrlY |
CastleStringUtils |
|
CtrlZ |
CastleStringUtils |
|
CubeMapInfo |
CastleCubeMaps |
Information about cube map faces. |
CubeMapSize |
CastleCubeMaps |
|
CursorCastleToLCL |
CastleLCLUtils |
|
CYLINDER_PARTS_BOTTOM |
X3DNodes |
|
CYLINDER_PARTS_SIDES |
X3DNodes |
Constants for TCylinderNode.FdParts.Flags. |
CYLINDER_PARTS_TOP |
X3DNodes |
|
DefaultAlign |
CastleMessages |
|
DefaultAlphaTolerance |
CastleImages |
Default parameters for TEncodedImage.AlphaChannel, decide how to detect textures alpha channel. |
DefaultAnimationPrefix |
X3DNodes |
Standard prefix name for a time sensor to be recognized as a "named animation" for TCastleSceneCore.PlayAnimation and friends. |
DefaultAntiAliasing |
CastleWindow |
|
DefaultAutoOpenInventory |
CastlePlayer |
|
DefaultBakedAnimationSmoothness |
X3DLoad |
|
DefaultCameraDirection |
CastleCameras |
Default camera direction and up vectors, used to define the meaning of "camera orientation" for OrientationFromDirectionUp, OrientationToDirection, OrientationToUp. |
DefaultCameraUp |
CastleCameras |
|
DefaultCircleSlices |
CastleGLUtils |
|
DefaultCountToUseSimpleSort |
CastleUtils |
When should the complicated sorting algorithm fallback to a simpler one. |
DefaultCreatureFallMinHeightToSound |
Castle3D |
|
DefaultCreatureFallSoundName |
Castle3D |
|
DefaultCreatureSoundImportance |
CastleSoundEngine |
|
DefaultDepthBits |
CastleWindow |
|
DefaultDpi |
CastleUIControls |
Default value for container's Dpi, as is usually set on desktops. |
DefaultEnableNetwork |
CastleDownload |
|
DefaultFallDamageScaleMax |
Castle3D |
|
DefaultFallDamageScaleMin |
Castle3D |
|
DefaultFallMinHeightToDamage |
Castle3D |
Default values common to TPlayer and TCreature classes. |
DefaultFpsCaptionUpdateDelay |
CastleWindow |
|
DefaultFramesPerSecond |
CastleVideos |
|
DefaultHeightMapScale |
X3DNodes |
|
DefaultLimitFPS |
CastleControl |
Define this for new Lazarus that has Options (with ocoRenderAtDesignTime) (see issue https://bugs.freepascal.org/view.php?id=32026 ). |
DefaultLimitFPS |
CastleWindow |
|
DefaultMaterialAmbientIntensity |
X3DNodes |
|
DefaultMaterialDiffuseColor |
X3DNodes |
|
DefaultMaterialEmissiveColor |
X3DNodes |
|
DefaultMaterialMirror |
X3DNodes |
|
DefaultMaterialReflSpecularExp |
X3DNodes |
|
DefaultMaterialShininess |
X3DNodes |
|
DefaultMaterialSpecularColor |
X3DNodes |
|
DefaultMaterialTransparency |
X3DNodes |
|
DefaultMaterialTransSpecularExp |
X3DNodes |
|
DefaultMaterial_1AmbientColor |
X3DNodes |
|
DefaultNavigationInfoHeadlight |
X3DNodes |
|
DefaultPlayerFallMinHeightToSound |
Castle3D |
|
DefaultPlayerFallSoundName |
Castle3D |
|
DefaultReadBufferSize |
CastleClassUtils |
|
DefaultRenderedTextureHeight |
X3DNodes |
|
DefaultRenderedTextureWidth |
X3DNodes |
|
DefaultShadowSampling |
CastleShapes |
|
DefaultTooltipDelay |
CastleUIControls |
|
DefaultTooltipDistance |
CastleUIControls |
|
DefaultViewpointFieldOfView |
X3DNodes |
|
DefaultVRML1CreaseAngle |
X3DNodes |
|
DefaultWordBorders |
CastleStringUtils |
|
DefaultX3DCameraDirection |
X3DCameraUtils |
|
DefaultX3DCameraPosition |
X3DCameraUtils |
Standard camera settings given by VRML/X3D specifications. |
DefaultX3DCameraUp |
X3DCameraUtils |
|
DefaultX3DGravityUp |
X3DCameraUtils |
|
DefLocalTriangleOctreeLeafCapacity |
CastleShapes |
Default octree leaf capacity for TShape.OctreeTriangles. |
DefLocalTriangleOctreeLimits |
CastleShapes |
|
DefLocalTriangleOctreeMaxDepth |
CastleShapes |
|
DoubleEpsilon |
CastleVectors |
Epsilon used by default when compating Double (Double-precision float values). |
DoubleEqualityEpsilon |
CastleVectors |
|
ds2D |
CastleUIControls |
Deprecated name for rs2D. |
ds3D |
CastleUIControls |
Deprecated name for rs3D. |
EmptyBox3D |
CastleBoxes |
Special TBox3D value meaning "bounding box is empty". |
EmptySeparateArgs |
CastleParameters |
|
enatural |
CastleUtils |
|
etciCtlFlyCtlWalkDragRotate |
CastleWindowTouch |
|
etciCtlPanXYDragRotate |
CastleWindowTouch |
|
etciCtlWalkCtlRotate |
CastleWindowTouch |
|
etciCtlWalkDragRotate |
CastleWindowTouch |
|
etciNone |
CastleWindowTouch |
|
ExeExtension |
CastleUtils |
|
ExtendedEqualityEpsilon |
CastleVectors |
|
FACETYPE_CONVEX |
X3DNodes |
|
FACETYPE_UNKNOWN |
X3DNodes |
Constants for TShapeHintsNode_1.FdFaceType.Value. |
FrustumPointsLinesIndexes |
CastleFrustum |
Useful if you want to draw frustum obtained from TFrustum.CalculatePoints. |
FrustumPointsQuadsIndexes |
CastleFrustum |
|
FSFAMILY_SANS |
X3DNodes |
|
FSFAMILY_SERIF |
X3DNodes |
Constants for TFontStyleNode.FdFamily.Value. |
FSFAMILY_TYPEWRITER |
X3DNodes |
|
FSSTYLE_BOLD |
X3DNodes |
Constants for VRML 1.0 TFontStyleNode_1.FdStyle flags. |
FSSTYLE_ITALIC |
X3DNodes |
|
Fuchsia |
CastleColors |
|
GLSupportNames |
CastleGLUtils |
|
Gray |
CastleColors |
|
GrayRGB |
CastleColors |
|
Green |
CastleColors |
|
Green3Single |
CastleColors |
Deprecated, use GreenRGB. |
GreenRGB |
CastleColors |
|
HalfPi |
CastleUtils |
Half of Pi. |
HelpOptionHelp |
CastleParameters |
|
hpLeft |
CastleUIControls |
|
hpMiddle |
CastleUIControls |
|
hpRight |
CastleUIControls |
|
IdentityMatrix2Double |
CastleVectors |
|
IdentityMatrix2Single |
CastleVectors |
|
IdentityMatrix3Double |
CastleVectors |
|
IdentityMatrix3Single |
CastleVectors |
|
IdentityMatrix4Double |
CastleVectors |
|
IdentityMatrix4Single |
CastleVectors |
|
InvalidDynLibHandle |
CastleDynLib |
Invalid TDynLibHandle value (meaning : LoadLibrary failed) |
JOY_AXIS_R |
CastleJoysticks |
|
JOY_AXIS_U |
CastleJoysticks |
|
JOY_AXIS_V |
CastleJoysticks |
|
JOY_AXIS_X |
CastleJoysticks |
|
JOY_AXIS_Y |
CastleJoysticks |
|
JOY_AXIS_Z |
CastleJoysticks |
|
JOY_HAS_POV |
CastleJoysticks |
|
JOY_HAS_R |
CastleJoysticks |
|
JOY_HAS_U |
CastleJoysticks |
|
JOY_HAS_V |
CastleJoysticks |
|
JOY_HAS_Z |
CastleJoysticks |
|
JOY_POVX |
CastleJoysticks |
|
JOY_POVY |
CastleJoysticks |
|
JUSTIFICATION_CENTER |
X3DNodes |
|
JUSTIFICATION_LEFT |
X3DNodes |
Constants for TAsciiTextNode_1.FdJustification.Value. |
JUSTIFICATION_RIGHT |
X3DNodes |
|
LevelEventSoundImportance |
CastleSoundEngine |
|
LightBlue |
CastleColors |
|
LightGreen |
CastleColors |
|
Lime |
CastleColors |
|
Load3DSequence_FileFilters |
X3DLoad |
File filters for files loaded by Load3DSequence, suitable for TFileFilterList.AddFiltersFromString and TCastleWindowCustom.FileDialog. |
Load3D_FileFilters |
X3DLoad |
File filters for files loaded by Load3D, suitable for TFileFilterList.AddFiltersFromString and TCastleWindowCustom.FileDialog. |
LoadX3DClassic_FileFilters |
X3DNodes |
File filters if you want to open a file and then pass it to LoadX3DClassic. |
LoadX3DXml_FileFilters |
X3DNodes |
Global routines for parsing XML X3D encoding. |
magLinear |
CastleGLImages |
|
magNearest |
CastleGLImages |
|
Maroon |
CastleColors |
Common color constants, for comfort. |
MaxSHBasis |
CastleSphericalHarmonics |
How many basis can SHBasis calculate. |
MaxSingle |
Castle3D |
|
MaxSoundImportance |
CastleSoundEngine |
|
MinDateTime |
CastleTimeUtils |
|
minLinear |
CastleGLImages |
|
minLinearMipmapLinear |
CastleGLImages |
|
minLinearMipmapNearest |
CastleGLImages |
|
minNearest |
CastleGLImages |
|
minNearestMipmapLinear |
CastleGLImages |
|
minNearestMipmapNearest |
CastleGLImages |
|
MinorNonSpatialSoundImportance |
CastleSoundEngine |
|
MinTriangulationDivisions |
X3DNodes |
|
MinTriangulationSlices |
X3DNodes |
Minimal values for DefaultTriangulationSlices, DefaultTriangulationStacks, DefaultTriangulationDivisions. |
MinTriangulationStacks |
X3DNodes |
|
ModifierKeyToKey |
CastleKeysMouse |
|
MouseButtonStr |
CastleKeysMouse |
|
MouseWheelDirectionStr |
CastleKeysMouse |
|
Navy |
CastleColors |
|
NL |
CastleUtils |
New line sequence, suitable for current OS. |
oaRequiredSeparateFirst |
CastleParameters |
|
oaRequiredSeparateLast |
CastleParameters |
|
OldestTime |
CastleTimeUtils |
|
OldestX3DTime |
X3DTime |
|
Olive |
CastleColors |
|
OnlyHelpOptions |
CastleParameters |
|
OptionArgumentsRequiredSeparate |
CastleParameters |
|
Orange |
CastleColors |
|
otUpYDirectionMinusZ |
Castle3D |
|
otUpZDirectionMinusY |
Castle3D |
|
otUpZDirectionX |
Castle3D |
|
paDefault |
CastleScene |
|
paForceLooping |
CastleScene |
|
paForceNotLooping |
CastleScene |
|
PixelsImageClasses |
CastleGLImages |
Part of CastleGLImages unit: miscellneous stuff. |
PlayerSoundImportance |
CastleSoundEngine |
|
prBackground |
CastleScene |
|
prBackground |
Castle3D |
|
prBottom |
CastleUIControls |
|
prBoundingBox |
Castle3D |
|
prBoundingBox |
CastleScene |
|
prLeft |
CastleUIControls |
|
ProcessTimersPerSec |
CastleTimeUtils |
Resolution of the timer used by ProcessTimer. |
ProjectionTypeToStr |
X3DNodes |
Copyright 2002-2017 Michalis Kamburelis. |
prRender |
Castle3D |
|
prRender |
CastleScene |
|
prRight |
CastleUIControls |
|
prScreenEffects |
Castle3D |
|
prShadowVolume |
Castle3D |
|
prShadowVolume |
CastleScene |
|
prSpatial |
Castle3D |
|
prTop |
CastleUIControls |
|
Purple |
CastleColors |
|
QuatIdentityRot |
CastleQuaternions |
|
Red |
CastleColors |
|
Red3Single |
CastleColors |
Deprecated, use RedRGB. |
RedRGB |
CastleColors |
|
RequiredSeparateFirstCount |
CastleParameters |
|
RequiredSeparateLastCount |
CastleParameters |
|
RestrictedAccessTypes |
X3DNodes |
|
rmPureGeometry |
CastleRenderer |
|
RootDir |
CastleUtils |
Root dir name. |
rtNone |
Castle3D |
|
rtRemove |
Castle3D |
|
rtRemoveAndFree |
Castle3D |
|
SaveX3D_FileFilters |
X3DLoad |
TODO: and X3D binary (*.x3db;*.x3db.gz) |
SCannotOpenURL |
CastleOpenDocument |
If defined, the compiled code will have embedded all the variations of basic fonts for the X3D Text node (see [http://castle-engine.sourceforge.net/x3d_implementation_text.php]). |
sgCancel |
CastleGooglePlayGames |
|
sgExisting |
CastleGooglePlayGames |
|
sgNew |
CastleGooglePlayGames |
|
ShaderTypeName |
CastleRendererBaseTypes |
|
ShaderTypeName |
CastleShaders |
|
ShaderTypeNameX3D |
CastleShaders |
|
ShadowSamplingNames |
CastleShapes |
|
SHBasis0 |
CastleSphericalHarmonics |
The first SH basis function is actually constant. |
SHTYPE_SOLID |
X3DNodes |
|
SHTYPE_UNKNOWN |
X3DNodes |
Constants for TShapeHintsNode_1.FdShapeType.Value. |
Silver |
CastleColors |
|
SimpleAsciiCharacters |
CastleStringUtils |
|
SingleEpsilon |
CastleVectors |
Epsilon used by default when compating Single (Single-precision float values). |
SingleEqualityEpsilon |
CastleVectors |
|
sqrt2 |
CastleUtils |
|
Sqrt3 |
CastleUtils |
|
ssCollidableTriangles |
CastleSceneCore |
|
ssDynamicCollisions |
CastleScene |
|
ssRendering |
CastleScene |
|
ssStaticCollisions |
CastleScene |
|
ssVisibleTriangles |
CastleScene |
|
StandardParseOptions |
CastleWindow |
All "normal" command-line options, that most programs using CastleWindow should be able to handle without any problems. |
stFragment |
CastleShaders |
|
stGeometry |
CastleShaders |
|
stNone |
CastleSoundEngine |
Special sound type that indicates that there is actually no sound. |
stVertex |
CastleShaders |
|
taLeft |
CastleMessages |
|
taMiddle |
CastleMessages |
|
taRight |
CastleMessages |
|
Teal |
CastleColors |
|
TestAdMobBannerUnitId |
CastleAds |
Test banner ad "unit id". |
TestAdMobInterstitialUnitId |
CastleAds |
Test interstitial ad "unit id". |
Texture2DRepeat |
CastleGLImages |
|
TextureCompressionInfo |
CastleImages |
|
TextureImageClasses |
CastleTextureImages |
Image classes that are handled by absolutely all OpenGL versions. |
TextureImageClassesAll |
CastleTextureImages |
All image classes that may be handled by OpenGL. |
TEXWRAP_CLAMP |
X3DNodes |
|
TEXWRAP_REPEAT |
X3DNodes |
Constants for TTexture2Node_1.FdWrapS.Value and TTexture2Node_1.FdWrapT.Value. |
UnitVector2Single |
CastleVectors |
|
UnitVector3Single |
CastleVectors |
|
UnitVector4Single |
CastleVectors |
|
UnknownFaceIndex |
CastleTriangles |
|
URNBitManagementNodes |
X3DNodes |
URN to indicate BitManagement nodes. |
URNVRML97Nodes |
X3DNodes |
URNs used to indicate standard VRML / X3D nodes. |
URNX3DNodes |
X3DNodes |
|
vcVisibleGeometry |
Castle3D |
|
vcVisibleNonGeometry |
Castle3D |
|
VersionOptionHelp |
CastleParameters |
|
VERTORDER_CLOCKWISE |
X3DNodes |
|
VERTORDER_COUNTERCLOCKWISE |
X3DNodes |
|
VERTORDER_UNKNOWN |
X3DNodes |
Constants for TShapeHintsNode_1.FdVertexOrdering.Value. |
vpBottom |
CastleUIControls |
|
vpMiddle |
CastleUIControls |
|
vpTop |
CastleUIControls |
|
VRML1StateClasses |
X3DNodes |
Classes corresponding to nodes on TVRML1State. |
VRML1Version |
X3DNodes |
|
VRML2Version |
X3DNodes |
|
White |
CastleColors |
|
White3Single |
CastleColors |
Deprecated, use WhiteRGB. |
WhiteRGB |
CastleColors |
|
WhiteSpaces |
CastleStringUtils |
|
WindowDefaultSize |
CastleWindow |
|
WindowPositionCenter |
CastleWindow |
|
X3DChangeToStr |
X3DFields |
|
X3DVersion |
X3DNodes |
Latest X3D version supported. |
xeClassic |
X3DNodes |
|
xeXML |
X3DNodes |
|
Yellow |
CastleColors |
|
YellowRGB |
CastleColors |
|
ZeroMatrix2Double |
CastleVectors |
|
ZeroMatrix2Single |
CastleVectors |
|
ZeroMatrix3Double |
CastleVectors |
|
ZeroMatrix3Single |
CastleVectors |
|
ZeroMatrix4Double |
CastleVectors |
|
ZeroMatrix4Single |
CastleVectors |
|
ZeroVector2Byte |
CastleVectors |
|
ZeroVector2Cardinal |
CastleVectors |
|
ZeroVector2Double |
CastleVectors |
|
ZeroVector2Integer |
CastleVectors |
|
ZeroVector2Single |
CastleVectors |
Vector with all components zero. |
ZeroVector3Byte |
CastleVectors |
|
ZeroVector3Cardinal |
CastleVectors |
|
ZeroVector3Double |
CastleVectors |
|
ZeroVector3Integer |
CastleVectors |
|
ZeroVector3Single |
CastleVectors |
|
ZeroVector4Byte |
CastleVectors |
|
ZeroVector4Cardinal |
CastleVectors |
|
ZeroVector4Double |
CastleVectors |
|
ZeroVector4Integer |
CastleVectors |
|
ZeroVector4Single |
CastleVectors |
|
ZFarInfinity |
CastleProjection |
Special value that you can pass to various perspective-projection functions with the intention to set far plane at infinity. |