Class TGLMovieTextureNode
Unit
CastleRenderer
Declaration
type TGLMovieTextureNode = class(TGL2DTextureNode)
Description
No description available, ancestor TGL2DTextureNode description follows
Handler for 2D textures that have a corresponding OpenGL resource.
Hierarchy
Overview
Fields
Methods
Description
Fields
Methods
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procedure Unprepare; override; |
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function Bind(const TextureUnit: Cardinal): boolean; override; |
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function Enable(const TextureUnit: Cardinal; Shader: TShader; const Env: TTextureEnv): boolean; override; |
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