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ComponentAddPropertyState.h
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25 #ifndef COMPONENTADDPROPERTYSTATE_H
26 #define COMPONENTADDPROPERTYSTATE_H
27 
28 #include "WizardState.h"
29 
30 #include <QList>
31 
34 
35 
36 // Dependency from cepcoreschema
37 // Declaration here to avoid declaration in dependant projects.
38 namespace cepcoreschema {
39  class Component;
40 }
41 
50 
51  Q_OBJECT;
52 
53 public:
56 
58 
59 protected:
60  virtual void onEntry( QEvent * event );
61  virtual void onExit ( QEvent * event );
62 
63  void addDomParameters();
64 
65 private:
67 
68 };
69 #endif
TODO Celine please comment here.
Definition: ComponentAddPropertyWidget.h:44
QWidget * widget
Definition: WizardState.h:61
Definition: ExtensionWindow.h:41
ComponentAddPropertyState(QString name, ComponentAddPropertyWidget *widget, DorothyMainWindow *mainWindow, ComponentCreationState *parent)
DorothyMainWindow * mainWindow
Definition: WizardState.h:62
QString name
Definition: WizardState.h:60
Definition: ActionExtensionGenerator.h:36
A component is something that composed something and could also be a part of something.
Definition: modeling/libraries/pml/Component.h:48
cepcoreschema::Component * domComponent
Definition: ComponentAddPropertyState.h:66
TODO Celine please comment here.
Definition: ComponentCreationState.h:56
TODO Celine please comment here.
Definition: WizardState.h:40
virtual void onEntry(QEvent *event)
Reimplemented from QState.
TODO Celine please comment here.
Definition: DorothyMainWindow.h:44
virtual void onExit(QEvent *event)
void resetDomComponent(cepcoreschema::Component *domComponent)
TODO Celine please comment here.
Definition: ComponentAddPropertyState.h:49