IBusObject

IBusObject — Base object of IBus.

Stability Level

Stable, unless otherwise indicated

Functions

Signals

void destroy Run Last

Types and Values

struct IBusObject

Object Hierarchy

    GObject
    ╰── GInitiallyUnowned
        ╰── IBusObject
            ├── IBusSerializable
            ├── IBusBus
            ├── IBusService
            ╰── IBusKeymap

Description

IBusObject is the base object for all objects in IBus.

Functions

IBUS_OBJECT_IN_DESTRUCTION()

#define IBUS_OBJECT_IN_DESTRUCTION(obj)    (IBUS_OBJECT_FLAGS (obj) & IBUS_IN_DESTRUCTION)


IBUS_OBJECT_DESTROYED()

#define IBUS_OBJECT_DESTROYED(obj)         (IBUS_OBJECT_FLAGS (obj) & IBUS_DESTROYED)


ibus_object_new ()

IBusObject *
ibus_object_new (void);

New an IBusObject.

Returns

A newly allocated IBusObject


ibus_object_destroy ()

void
ibus_object_destroy (IBusObject *object);

Emit the "destory" signal notifying all reference holders that they should release the IBusObject.

The memory for the object itself won't be deleted until its reference count actually drops to 0; ibus_object_destroy merely asks reference holders to release their references. It does not free the object.

Parameters

object

an IBusObject to destroy.

 

Types and Values

struct IBusObject

struct IBusObject;

All the fields in the IBusObject structure are private to the IBusObject and should never be accessed directly.

Signal Details

The “destroy” signal

void
user_function (IBusObject *object,
               gpointer    user_data)

Destroy and free an IBusObject

See also: ibus_object_destroy().

Argument user_data is ignored in this function.

Parameters

object

An IBusObject.

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last